Summoner - Solar Bahamut and egi suggestions

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Hit 100 SMN and... it feels bad. Granted I've only ever known Endwalker Summoner, and I know people have a lot of opinions in both directions about whether EW version is better or worse than previous ones, but the new Demi feels out of context (why not a different light-themed summon from the actually-in-ffxiv? Alexander?), and bad due to the way it interacts with the rotation.

Solar Bahamut (hereafter - DMH) is mostly just a stronger (~7% on most stuff?) Bahamut and its new utility heal comes at the cost of extending the rotation to 4 minutes and halving the number of Phoenix utility casts. I would really love to see this just become an upgrade to Bahamut, so instead of this Demi rotation:

DMH -> Bahamut -> DMH -> Phoenix

we'd just have the old rotation, with upgraded Baha:

DMH -> Phoenix

You end up with the same number of DMH summons which are now a consistent upgrade, instead of half the time Bahamut is stronger and has a utility heal, 1/4 of the time you get Phoenix (nerfed due to half summons), and 1/4 of the time you get now-strictly-worse Bahamut. DMH also does the same "number" of things as Phoenix (HoT on summon vs. buff granting AoE direct heal, enkindle, flare/excog-HoT)... so... just make it a Bahamut upgrade path?

If people don't like the new DMH form visually (like me...), add a /demiglamour to choose which Bahamut comes out?

--

On the subject of egis, an FC mate had a fun suggestion - have your gem resource set grants on Demi summon change based on the Demi, so -
  • Bahamut -> Ifrit/Titan/Garuda
  • Phoenix -> Ramuh/Leviathan/Shiva
Load astral flow with different stuff for each (as now) and the job stays mechanically as nice/simple as it is now, but your optimization comes from when to use each in a given fight (as now, but moreso).

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