[suggestion] Trick Attack Cooldown Scalling With Skill Speed

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Problem:

In its current state, Ninja cycles its cooldowns on a 360 seconds loop (If used on cd, ninja cooldowns are 60s, 90s, 120s). If we reduce these loops to a more manageable measure, we would take trick attack cooldown (60 seconds) and cut it in 6 pieces.
Of those 6 pieces:
  • Even pieces would contain 2x Raiton 1x Hyosho 1x Suiton, The time to cast these isn't affected by skill speed hence, of those 60 seconds cycle, we can cut, 2.5x2 (raiton cast times) + 2.5 (hyosho cast time) + 3s (suiton cast time) [Including the mudras associated by their combinations]. This gives us a total of 10.5 seconds spend on non skill speed variable abilities.
  • Odd pieces would have, on top of the same mentioned skills for Even pieces, a TCJ, that would add 3.5 seconds of time spend on non skill speed variable abilities cast time, for a total of 14s.
Recap, we have cycles of 60s with 14 and 10.5 seconds of non variable duration.

Now, Ninja's trick attack, is on a 60s non variable cooldown. This presents a problem when we have a part of the rotation which is variable by skill speed, our Weaponskills.
  • These weaponskills, assuming you have huton up during all the 360seconds of the cycle, would take as long as 2.12 and as little as 1.90 seconds to be casted (Provided the minimum and maximum skill speed we can get during this tier [Eden Gate Savage])
  • There isn't a single skill speed tier that would let us do Trick Attack on a strick cooldown during the 360 seconds of the complete cycle, due to the variance of even and odd tricks due to TCJ cast interference. Since the fractions wouldnt add up due to this time difference between even and odd trick attacks.
Suggestion:

-Make Trick Attack CD scale up to a minimum with huton or skill speed, in a range of maximum 2.12s reduction so you can still use it on cooldown no matter what skill speed you have in your gear or which abilities you use between them.

-I'm not asking for trick to have less cooldown than what it has, I'm asking for ninjas to be able to use our skill on cooldown rather than have an artificial longer cooldown due to interferences with other skill casts.

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