Shatter is a polarizing map. Some love it, many hate it. For the latter group, one day in three basically becomes a no-play period.
This problem could be eliminated by rotating FL maps on a shorter timescale, and would further add a bit of variety over the course of a day. How about a map change once every six hours?
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This problem could be eliminated by rotating FL maps on a shorter timescale, and would further add a bit of variety over the course of a day. How about a map change once every six hours?
Continue reading...