I would suggest that instead of making the titles and achievements based off a leaderboard that can be heavily influenced by cheaters (bots / account sharing / ect) make it so the titles are based on hitting a threshold in a crafting or gathering class. Then the requirement can be set at a level that players can get over the time period without some putting in unhealthy hours to try to win a spot in the top 12 vs some players that are not playing by the rules. If it is left at the way it currently is then something needs to be done to make the competition fair.
Continue reading...
Continue reading...