Suggestion Add a Regen Effect to Dark Mind when used to successfully mitigate magic.

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I feel the skill is lacking honestly - I cannot think of any other tank that has a skill that will often not bother to be used.

I mean the limitation of Dark Missionary isn't so bad because 80% of the time the raid-wide is magic damage (though admittedly every other jobs full-raid mit works on ALL AOE damage) but in singular instances Dark Mind suffers from the same issue; but the instances of use are drastically smaller and in situations like small dungeon group content the ability is wholly useless; unlike Bulwark/Camoflage/Bloodwhetting respectively - its extremely rare to encounter groups of enemies that use magic damage and in those situations the other abilities are also still functional.

So I simply propose that Dark Knights Dark Mind provide a regen buff when the ability successfully mitigates damage - this would also be a god-send for Dark knight sustain without drinking into Dark Knight burst.

Thoughts?

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