I prefer the movement in the LEGACY-type camera.
But, this type has obligatory auto-adjustment.
Can we get an option that disables auto-adjustment, just as STANDARD-type has?
I mean... it takes way less coding to make that... why isn't there an option...
anyway.
With LEGACY-type, when I run to the left/right, it's really hard to target enemies by clicking on them, because the camera isn't just moving from point A to point B, it's also rotating away from them.
Imagine if this effect also happened while jumping. And you had to jump a lot. It would be IMPOSSIBLE to target.
With STANDARD-type, you can enable the option that says STANDARD-TYPE CAMERA AUTOADJUSTMENT: NEVER.
The camera only slides around, without rotating. Very easy to target things. (especially when the camera is far away) And a very controllable view of the environment.
Continue reading...
But, this type has obligatory auto-adjustment.
Can we get an option that disables auto-adjustment, just as STANDARD-type has?
I mean... it takes way less coding to make that... why isn't there an option...
anyway.
With LEGACY-type, when I run to the left/right, it's really hard to target enemies by clicking on them, because the camera isn't just moving from point A to point B, it's also rotating away from them.
Imagine if this effect also happened while jumping. And you had to jump a lot. It would be IMPOSSIBLE to target.
With STANDARD-type, you can enable the option that says STANDARD-TYPE CAMERA AUTOADJUSTMENT: NEVER.
The camera only slides around, without rotating. Very easy to target things. (especially when the camera is far away) And a very controllable view of the environment.
Continue reading...