If you have not watched it already, do so here IF you're up to date on the storyline (if not...at LEAST finish 5.0, if not all the way to 5.2/current):
https://www.youtube.com/watch?v=5jmALV5kDVw
If anyone has any amplifying details, feel free to add to it. I didn’t intend to go THIS in depth with this when I started it, I just got on a roll and so figured I’d pump out the whole thing.
Okay, let's break this down:
0:10 - 1) Crystal Tower, nice view all the way to the tip of it.
0:12 - Title Card (Disney Castle?? No wait, Crystal Tower. Gotcha!)
0:19 - 2) WoD running towards the Crystarium across Lakeland. The sky is cloudy with an almost sickly yellow pallor of clouds, and there seems to be a Starshower (this is prevalent throughout the trailer). Lakeland is pink/purple, but has a very gloomy, overcast, washed out look.
0:23 - 3) We see Il Mehg, with a similar sky to it. Some purple/black shadowy stuff, kind of like Calamity Ganon/Malice from Breath of the Wild. Some little bits of white (under where the blocks on the left side appear and then disappear) that looks kind of when your character gets the white/Umbral aspect aura in the Eden 7 fight (though they could also be like the ARR water sprite enemy?). You can see the angle of the shot is looking towards Lakeland as you can clearly see the Crystal Tower in the distance.
“Yours is a long road, my friend.”
0:27 - 4) Shot of the Scions, in the Crystarium on a balcony looking out. The sky has the ominous clouds which seem to have a very cool/dark blue cast. They’re watching the Starshower (which is very likely present in all areas at this moment in time, much like how the Eternal Daylight was at the start of ShB, or how in late 1.X, Dalamud could be seen from every zone in the game.)
0:29 - 5) Battle! A glowing white enemy is fighting the WoD, who (as a DRK for this trailer) uses a wide strike attacking him (sorry, DRK is one of the Jobs I haven’t leveled enough to be familiar with their abilities). The trees appear to be in Holminster Switch. They aren’t the forest of Rak Tika, but they also aren’t the purple, almost crystalline looking ones of Lakeland. The yellow pallor clouds are here as well. Right after that is a picture of what looks like a boss fight with a floating female figure. The group is in a party. This appears to be in Il Mehg, possibly near the Voeburt ruins. Alisaie is there, so this is likely the dungeon and the Trust fighting. This may be where the picture from the 5.3 website is coming from as well.
0:33 - 6) “Another Starshower.” Thank you, Catamomma. Love you, but I think that was obvious to everyone. XD This appears to be the shot from 0:27 (4) above.
0:34 - 7) Scene of Alphy whipping open his book. Fighting is likely to commence. The lighting here is…strange. It has a kind of washed out red/bronze/gold color scheme to it. (It looks like a similar effect to when the darkness washes out all color at the cutscene after the Hades fight, just here, it’s more white/gold. Maybe this is Elidibus’ power instead? I have no idea what that gold thing is to Alphy’s right. There appears to be some intricate pillar/light arrangement to his left/the direction he’s facing… Urianger joins with his Starglobe, the gold thing being the top of the archway of the door behind him.
0:35 - 8) On a brick/stone walkway/path/road somewhere, summoning circles like those before the Hades fight form. There are some little houses/huts in the background, though it’s a quick shot. It looks VAGUELY like the some of the ruins/forts around Lakeland, or perhaps somewhere in the Crystarium..?
0:36 - 9) The Trust again, seeing the WoL leading Alisaie and Ryne down a brick road in Il Mehg (you can see one of the pot men “statues” to the left fighting with a giant black…bug thing?
“Wait…is that…?” -Ryne
0:38 - 10) Big U-man, talking. We don’t hear his voice, though. Appears to be the scene from (4).
0:39 - 11) Il Megh. Yellow pallor sky, Starshower, Crystarium in the center over the mountains. There appears to be fighting, like something is drawing out darkness itself and the Fae have, once again, gone to war. As in the scene (9), you can see fighting between the Faeries’ creations/mutations (remember – they turned random people into those things) and the monsters. There appears to be an Ent/Tree man…thing, just chilling, looking at the camera go by.
0:41 - 12) “And, there may…come a day…” – Crystal Catboy takes up the role of narration. We see Lyna in probably the Crystarium (you can see the brick tiles and the gold/stone rings on the ground behind her), looking up toward the camera/sky.
0:42 - 13) “When you forget the faces –“ Crystal E with his hood down (of course) standing in his room in the tower. He’s turned to the side and looking at someone. He turns more towards the camera (slightly) and there’s a bright orange flare/flash like fire.
0:45 - 14) “…and voices…” WoD seems to be having a 1-on-1 heart to heart with a Paragon standing before him. Whether it’s a conversation or just looking at a shade/hologram, who knows. This appears to be in Amourot in the Tempest on one of the streets. You can see the trees and the buildings in the background, as well as some of the rock cliff to the left.
0:46 - 15) “…of those you have met along the way.” Alphy, WoL, and Alisaie fighting an enemy boss in that Trust dungeon. There’s a lot of flashing in the background, but it appears to be in Lakeland. You can see one of the purple crystal trees to the right and some of the ruins/fort walls to the left. When the light effect ends briefly, you can see Ryne is the other party member there, and they’re fighting a barbarian looking dude with a big sword (we’ll get back to him in a few secs.)
0:49 - 16) <Thancred /headpat Ryne> This is in the Crystarium. Might be before going off to do something dangerous, or perhaps the Scions preparing to return home..?
0:51 - 17) Barbarian king dude. This is probably his pre-fight mini-cutscene in the dungeon. <Insert “BA-BOOM!” sound effect and blur visual effect> + <que boss music> (OR they’ll just do one of those special dungeons where they don’t have special boss music and just have the overall them pounding out the whole time..? Who knows…) He’s definitely in Lakeland, and has glowing red WAR eyes. Inb4 new Job is Barbarian.
He also has a bit of a golden glow around him.
0:53 - 18) This appears to be an 8 man, though might be part of the Bozjan Front events. A large mechanical car/tank thing on wheels busts through a wall leaving an opening. There are a few dead/passed out/sleeping people on the ground, probably the group the party just defeated and the car thing breaking a hole in the wall is opening up the next part of the dungeon. There appear to be 8 player characters on the screen. As soon as the hole is broken open, they all charge for it. If you look close, you can see a banner to the left at 0:55 with the three overlapping diamonds of Garlemald. If you then pause at the later part of 0:56, you can get a bit of a look inside the facility. There’s something big in there. Whether it’s a machine or a mech is hard to tell at this angle. Has a couple orange circle rings on some slanted black and gray steel plates. Though if you then progress the image, it fades out almost instantly, being replaced with a building with little lit windows and a big door where the…whatever it was…was standing. NO IDEA what this means, though. At first I thought it might be part of the door itself – debris or something – that then fades out as moments after the effect to prevent the debris from being in the players way, but it seems to fade independently of the door debris, which can still clearly be seen at 0:57.
0:57 - 19) Floor ta- I mean…Dragoon! A glowy DRG flying out of the clouds. If you pause right when he appears, you can see he’s clearly dropping from the sky, as there’s a streak of Starshower in the bottom left. I don’t recognize his armor, either, but it has a similar feel to me to that Barbarian with the horns and fur bits. Very glowy. Reminds me (energy/light-wise) kind of like Thordain’s Knights of the Round. Lunging/thrusting his spear forward, it discharges light energy. 0:58 shows it striking the side of an airship that was below it, likely ripping out the side of the blimp part. 0:58 shows Ryne, Alis, and Alphy all on the ship, reeling as it lurches to the side. The yellow/gray clouds are in the background and you can see the ongoing Starshower.
0:59 - 20) “Excellent..!” -Mr Burns. Er, I mean, Jerkbert. (For those that didn’t do the healing questline, if you’ve done more than one role quest, you get to pick which of the four [five if you’ve done ALL four AND the bonus questlines] visitors you get in your Inn room. While the FIFTH is probably the canon, I still love how Lammit was pissed about Elidibus waring Ardbert’s body “like a bloody jerkin”. Hence, Jerkbert was born in my mind. Anyway, so it’s him. Then you see, talking (mouths moving simultaneously) over his shoulder is Elidibus. “…I had intended to speak with you alone.” His voice is echo-y and distorted, so this is probably happening in some kind of mind space.
1:03 - 21) Final Fantasy XIV: Breath of the Wild. Here we see the WoD climing a ladder. Also note the mechanical stuff on the landing above him has those same orange circles on it, and you can also see the white banner with three diamonds on the left. The sky is yellow/gray cloudy, and this appears to be in the fortress. A note on the sky here is that I don’t see any Starshower, so it might just be the dust/fire of the ongoing battle rising into the sky, like Ghimlit Dark. A note here is that the equipment/machine seems to maybe be an upgrade of the drill arm mechs from ARR’s Garlemald forces, and there’s lightning dropping on it. It’s not 100% clear, but it might be an open world fight and the WoD player character is just arriving to jump into a fight in progress. So this may be more Bozjan Front stuff.
1:04 – 22) WoD and party of what are probably other PCs fighting a flying boss creature. Looks like the same surrounding architecture – which (figured I should take a minute sooner or later) looks vaguely gothic with a slight steampunk feel with the metallic bits around. You can again see that banner here in the upper left/center, and as the camera rotates around the boss, on the right side of the screen (was behind the boss at the start of the shot)
1:06 - 23) “Having drawn your strength from such a cacophony of voices, can you truly be sure you still speak with your own?” -Y’shtola layin’ down the big brain questions. Her voice overlays several scenes in quick succession. You initially see her face somewhere, possibly the end of the Anamnesis Anyder dungeon, judging by the yellow and blue lighting, as well as the yellow and blue marble looking architecture in the background. Maybe this is her still talking to the hologram records, or perhaps she’s learned about the WoL’s situation and is talking to him. Or Elidibus. Or who knows. I would speculate this is where we left her at the end of 5.2, and we start by being summoned to go talk to her there in 5.3 to start the MSQ going and that’s where the (visual) scene of her there takes place. The quote, of course, may not take place there (SE tends to do that a lot in these trailers where you see someone and hear their voice saying something, but the voiced part is some other location/part of the story. So never rely on that TOO much…)
1:08 - 24) Little Au Ra girl looking up. Probably one of Daddy G’s kids from the Jenov- I mean, the WEAPON project. This is LIKELY a flashback OR her reliving some memory, as you can see a man with arms spread in front of her. It’s a little dark, but could be a specter of Giaus or Nael, or perhaps one of her other team members talking up the glory of things to come. Lots of arches in the back to give the impression of depth, and a toppled globe in the right corner. Dude/kid standing by a light on the left. Of note, right behind the man appears to be a writing desk with a light. So maybe she stumbled onto some pre-recorded message in someone’s old private office, or perhaps the leader of the team did and is giving her a pep talk. What is it with Garleans and spreading their arms dramatically when making grand speeches, anyway..? The door closes behind her ominously at 1:10, concurrently with Y’shtola saying “voices”.
1:11 - 25) WAR! Here we see one of the four legged things shooting. I kinda want it as a mount, not gonna lie… Lots of people running away from whatever it’s fighting. The helmets look vaguely Garlean, and I kinda want their cloaks/coats/armor. There appears to be a banner in the background (dark), but it has no visible markings.
1:13 - 26) Gaius slamming his fists down on a stone bannister/railing, or possibly desk. The first shot (kind of at a 45 showing him from his front/left) shows some kind of wooden tower in the background, possibly a watchtower or siege tower (like the ones people climb up the inside of), and a blue roofed structure with very small windows. The second angle (more from his left side) a stone tower in the background. The structure looks kind of like Ala Mhigan architecture.
1:14 - 27) This next sequence gave me Xenogears/Xenosaga vibes. Others have mentioned Gundum, Eva, etc. Point is, there’s a giant mech, and the WoD is going to be piloting it. It starts off showing two airships, the one in the top right looks like Cid’s Enterprise, carrying it to the battlefield suspended from wires. The sky is clear and there’s a sunray/lens flare. They cut it lose and you see the inside (this is the part that reminded me of the cockpit shots from Xenogears/saga) where the WoD is at the controls. There’s a holographic comm screen up with Cid’s face talking to him. This appears too be over an ocean/water somewhere, with islands and ocean clearly visible in the shot. The holographic control displays are light blue, and there’s some pink and red holographic streamers around the side, as well as red accent lights behind the WoL’s chair. OOutside shot of the mech flaring up/igniting the mech’s sword. The mech is largely blue/gray/orange body with white accents and ancillary armor plate bits, with light blue lighting, along with some Predator-looking dreads off the back that are also glowing that same light-blue with little metal plugs on the end of them. 0:17 is an ultra 1980s/90s mecha pre-battle attack pose…and it is every bit as glorious as it sounds. The mech flares a lighting effect to its helmet and emits an old-school mecha anime sound effect “shing!” sound as it does so.
1:19 - 28) Au Ra member of Gaius’ orphan squad. Looking broody and/or angry (it’s kind of hard to tell with the Au Ra, since both are simultaneously their default emotions). He clenches his fist as the music’s lyrics start to ramp up.
1:21 - 29) Quick shot of the mech dodging to the left and slashing with the sword. It appears from the camera angle and follow that this is an actual event you’ll get to play, not a cutscene you’ll be watching. The mech is fighting a bigger mech that has a more organic, WEAPON feel to it. I should note here that the mech the WoL is in seems much more Gundam/Xeno. It has some biological aspects, but looks/feels like a metal construct, with hard angles and bright, specifically and discrete colored bits of its armor. The one it’s fighting has the more curved, biological/biotech organic feel, like Ruby WEAPON did. Both Mechs seem to be fighting while hovering above the water on that ocean under an open sky. 1:23 shows the mech glowing red and putting out a lot of energy, like a Limit Break (CAN mechs Limit Break..??) or otherwise special action during the encounter.
1:25 - 30) Oh god! I’m only half-way through this thing and already to 30?? XD ARR WoL (WAR) riding a Chocobo takes flight out in La Noscea, looking towards Limsa in the background. You can see the bridge there. I don’t know La Noscea as well as I should (healer main, you can guess what City-State I started this game from back in 2.X…) This is the quick clip to show us that, YES, flying is now available in ARR zones!
1:28 - 31) “No. I won’t let you go alone. Not this time.” -G’raha putting his foot down. This scene is in the Crystarium, POSSIBLY in G’raha’s usual digs/the portal room, but I doubt that. Because he walks by the WoD then looks back over his shoulder (when he says “Not this time”) and you can see an open space with blue crystal floor with gold design lines and some spires in the background. It doesn’t have the circles on the floor representing the Source/Shards that G’raha’s room does. There are also a number of glowing beings. I count 8 of them. They are of various heights and have various weapons. They’re SO glowy, it’s hard to see a lot of them. The one just to G’raha’s left appears to be a PLD with sword and shield. The one on the far right seems to be a SAM by the stance he’s holding his sword. The short one in the distance to his left has a hat with a feather, and so is PROBABLY a BRD. A part of me wants to think that these are all perverted/corrupted “Light” versions of the WoL’s past incarnations. Or, perhaps all of the ones we’ve seen in the various trailers/the marque classes of the games. But there’s really no way to be certain. Thus far, we’ve had (not counting 1.0’s ARC); 2.0 (WAR, PLD, WHM, BLM, BRD), 3.0 (DRG), 4.0 (MNK, SAM). This would potentially be 8. I’m not SURE that’s what they’re doing, but we’ve already seen a WAR (the “Barbarian King”) and DRG earlier. So it could be that these are the “Warriors of Light” that Elidibus means to pit against the WoD. The one on the left has a green robe and sandals, and almost makes me think of a SMN for some reason. But I can’t tell what weapon that one is using. Try as I might, I can’t tease any more details out of that image, even playing it forward slowly as it fades to black, hoping with less glow I could make out a few more details (I could not…)
1:31 - 32) Did someone say Neir?! We see the Dwarven twins, the WoD, and 2P (back on her feet) facing something and looking forward, with the WoD looking over his shoulder as 2P steps up. This appears to be in the cave system or the Dwarf village, judging by the background lighting and rocks. 1:33 shows a shot from behind 2P as she takes up a challenging stance. On the rock/cliff edge before her are several figures. My limited experience with NeiR is watching a (fantastic, btw) Let’s Play of Getsalt, but I’m led to believe by comments that these may be the Yorha members from the space station…? So 2B/P and 9S’s allies. 2P doesn’t exactly appear to be greeting them warmly and inviting them to dinner, though. Their black garb contrasts openly with her white.
1:33 - 33) More in the same stuff, this appears to be some fighting in the new 24 man. There’s a desert in the background and a lot of fallen debris. I DO know enough of Automata to know there was a space station or moon base. So maybe it’s fallen debris from the reentry of that? Though I’d expect the impact crater to be bigger…but it DID land in a sand ocean… There’s a lot of desert and mountain the background, and if you pause and look at the mountains, you can see the giant golem holding Mt. Gulg in the background. So this is probably either to the east or north of Kholusia, geographically. I’m going to say east/south-east because I want to (and the angle of the golem holding the mountain seems to be “facing” to the left, but at a narrower angle than in Kholusia, which would mean we’re seeing it more from the back/behind…), which would make this be taking place on the other side of the mountain to the east of the Dwarven village.
1:35 - 34) Players sliding down a circle thing like those big spinning bits on space stations in sci-fi where they don’t have artificial gravity. I have no idea exactly why, but this apparently has made NieR: Automata players giddy, so I guess it’s a happy thing for them. ^_^
1:38 - 35) Another shot from the desert with a large robot/boss rotating with what appear to be scanning/sensor lasers. They don’t SEEM to be doing damage to players, though there is a ground telegraph-looking orange field under the laser paths as it rotates around with them. This appears to be in the same location as (33) with the mountain, desert/sand, and debris in the background.
1:40 - 36) Several Flight Units strafe/carpet bomb the Dwarven town. Distraught Dwarves running everywhere, one doing the nervous dance flailing his arms. A brief shot of fighting a big, white mech indoors. The ticker on the top of the screen around the room says “Glory of Mankind YoRHa:”, and seems to repeat around the room. There’s also some circles on the display screens, the number “R030” on the left, and one of the little flying drone things that we have the minions of (and I desperately want a mount of ) to the left. This mech doesn’t look like the Robots we fought in the first NeiR raid, so this is probably a YoRHa construct?
1:44 - 37) Another fight, this one against a darker gray flying thing. This looks more like the first raid robot type things. The platform and background ironwork also speaks more to the “decrepit, post-industrial wasteland factory” vibe of the Copied Factory as well.
1:47 - 38) Another shot of the Dwarven town being strafed. A Dwarf with a brown (?!?!) beard drops to the ground and stands defiantly and dramatically. There are tank versions of the little frog-like robot mechs that you see around the Dwarven towns. Judging by the feel of the scene, he’s a champion/general ready to turn the tide of the battle and start the Dwarves fighting back.
[ASIDE: Perhaps this is what the deal will be with the Dwarven “Beast” Tribe crafter quests – rebuilding the Dwarven town after it was all beat up.]
1:49 - 39) We see the raid group fighting the enemy from before with the laser system. I also see at least two flying mechs hovering over the battlefield facing it. As the camera pans, you can see there are 4 of them total, on cardinals from it. Whether these will be allied with the players or our enemies… The wings/plats of the enemy fold in and it starts to go into the ground, as the four Flight Units seem to transform to bug out to avoid it going all Starburst (anyone? I know it’s an OOOOOooold movie…) on the party. Note also that there are 8 players here, not 24, by my count. While that could be a placeholder, it could also be one of those parts of the 24 mans where they split us into 3 separate parties.
1:52 - 40) PLD Ronso! Rocking the Relic shield Tenacity (and, presumably, the sword as well). Ronso GNB holds his hand up to tell his allies to stay their blades…or something. He holds his hand up and then waves it forward. Probably a fight goes on here and PLD drops in to help out, one-shooting (or kill stealing) an enemy, and the GNB is signaling to his peeps that they’re on the same side. This is likely part of the Relic storyline. At 1:55, we see the WoL in probably the same place, with someone from Garlond Ironworks behind him to the left side of the screen.
[ASIDE: 40 down…and less than a minute of video to goooo!!!]
1:56 - 41) We see another shot of the soldiers running in that Gothic-Steampunk sort of area. They seem to be wearing the same armo/uniforms as before, but from this angle it looks a lot more Garlean. Some aren’t wearing the green cloak bits, and the black and maroon is clearly visible. There’s also a clear Garlean barricade/bulwark in the background (with the glowing blue-green lights at the top). They seem to be retreating in front of something. A flying mech comes over and starts shooting from overhead at whatever they’re running from.
1:59 - 42) We see the female Au Ra with the Echo that can see into memories and live them again, in an rea of similar architecture in the background. She seems distressed/worried about something.
2:01 - 43) “The joys you have known…” -From here on, G’raha narrates. This appears to be around the Crystarium. There’s a large crystal in the background, and when you see the wider shot (just before the scene changes – though I know you’re all more focusing on the action taking place) you can see the wooden ground with the metal runners. You can also see a small crystal hut/yurt in the background on the right. So, let’s talk about the scene:
Jerkbert is walking up to/by G’Raha in slow motion. G’Raha’s head tracks him and Jerkbert’s tracks back in kind. Then Jerkbert has a close up of his face. He doesn’t even smirk with satisfaction. He just moves in. G’Raha reacts, but too slowly. I should note his left arm here is glowing crystal/blue, though the hand still seems to be flesh. Jerkbert delivers a literal and figurative gutpunch to G’Raha’s left abdomen/stomach, with a shot/streak of purple/black energy lancing out and through him. The wide shot doesn’t SEEM to show a hole, necessarily, but it clearly did some damage and G’Raha reacts like he was just punched in the gut (as well as all the Crystal Catboy fans out there, collectively clutching their tissue boxes. T_T
2:03 - 44) We see something…this one probably was easy to miss, as I didn’t notice this until freezing the frame to describe the image to you. So you notice the glowing figure running. Do you see where this is? It’s in Eulmore, on one of the outside balconies. You can clearly see the purple carpet, which Crystarium lacks. Look in the background before we talk about the scene: Aumorot. Also the Starshower. So from EULMORE, you can see Aumorot ABOVE THE WAVES with the Starshower falling on it. So either Aumorot has risen above the waves, or this is one CRAZY vision/illusion. Anyway, you can see the Scions on the balcony, along with random other denizens of (presumably) Eulmore. The figure has a sword and shield (so PLD?) and runs at the Scions. Thancred seems to sense him, and the lighting gets EVER SO SLIGHTLY DARKER as Thancred turns just in time to see the enemy rearing back with his sword. If you pause at 2:05 when he rears back, you can see the design of the blade is a scimitar, as you can see the curved leading edge and the slight, wave-like point/crest on the back side of the blade…just before he swings, presumably at Thancred.
2:05 - 45) Speaking of Joy, I refuse to level DNC out of protest, but I cannot deny there’s something damn SATISFYING about their L3 LB. Apparently, SE thinks so, too, as they have a DNC using the L3 LB on a boss. The scene is short and it’s hard to see much, but this appears to be in some kind of great hall. The background is mostly dark other than some lighting fixtures, but if I HAD to guess, I’d say this is inside of some large structure in that Gothic-Steampunk place we’ve seen several times before.
2:08 - 46) “The pain…you have felt…” here we see what appear to be Venat and his at least 12 companions. It’s very fuzzy and they’re looking down at you, so this could be a memory/flashback? It PROBABLY isn’t a hologram message, though it could be that, too. Perhaps Y’Shtola found it and (as I speculated much earlier) summons us back to Anamnesis Anyder to watch a recording. Perhaps she learns, then, about the WoL’s own past. But this is all me throwing noodles at the wall.
2:10 - 47) Once again we see Amaurot and the Starshower. Looking on the left of the frame, you can see part of the land of the Kholusian shore (and also that the city is clearer, so you’re not seeing it through (as much) fog or underwater through diffuse lighting), so this is another shot of the city having risen above the ocean, and is probably connected to the scene of the Scions in Eulmore looking out at it in (44). If not the same scene, it’s at least the same THING.
2:11 - 48) “The prayers you have whispered [and oft/not said?]…” I can’t QUITE make out the part in the brackets. We see the WoL here, or Jerkbert – it’s very clearly WAR with the greataxe weapon and the ARR WAR armor. He’s surrounded by columns of light, just like the WoD in the Hades fight. He floats up slowly. The exact location isn’t clear, but the background appears to be Crystarium/Crystal Tower.
2:14 - 49) WoD slashes at what is PROBABLY that modified drill mech from before. The Gothic-Steampunk architecture in the background. The mech appears to have a lion/Ronso face on the front of it, if you look close. Not sure if that means anything or not…
2:16 - 50) G’Raha, with crystal seeming to gush out of his chest like blood. He seems to be either working REALLY hard to channel some power, or he’s in pain…or anguish. Flakes of crystal are rising from his fingertips, and though it’s not EXACTLY clear from the angle, it appears his left hand may now be fully engulfed in crystal as well.
2:17 - 51) This is outside/out front of the Crystal Tower, as you can see the CT on the right side of the image if you pause the frame. This appears to be one of the summon columns forming in the sky and shooting its light down to the ground.
2:19 - 52) “COME! Warrior of Darkness! … LET US FINISH THIS!!”-Jerkbert/Elidibus Talk about hype! We see a n umber of light columns and those golden glowy figures materializing from them, floating in the air. HERE we can see their weapons a LOT better (at least several of them). I had to go 0.25x speed for this. So the first warrior has a bow (BRD), the second appears to have a greataxe (WAR), the third is a Lala in the WHM level 80 430 gear (WHM), a Lala with the feathered hat, though here appears to have a staff (so BLM, then?), greatsword wielder (DRK), twin daggers (NIN), and one with a book, so possibly SCH or SMN. That’s a count of only 7, though, so these MAY or MAY NOT be the same as the group earlier in (31). Also note, not that it’s important or anything, that their light columns are different colors. Blue/white, MAYBE slight hint of dark green(?) or part of the yellow/gold, yellow/white/gold (this might be the WHM’s blocking the WAR’s), dark blue/black (BLM), light blue, white/blue, white. Again, no idea if this has meaning or not. Since I have no idea who these shades are. WILD SPECULATION time, I might think that these are from the Shards or something and MAYBE their colors have something to do with the aspects of their Shards or the Calamities of their shards…but there’s zero way to know. Finally, we see Elidibus wearing Jerkbert, with is crest forming over his face and the quick/dramatic zoom in lines around the screen as if a boss fight is about to start. Judging by the background, this is in the Crystarium, or right out in front of it, possibly at or around the Dossal Gate, judging by the fact that the first teleport column appeared to be outside right in front/near the Crystal Tower.
2:24 - 53) A light blue glowing crystal fades into view and we see G’raha standing with his arms kind of around it as it hovers before him. The background behind him is dark, and there’s little blue flecks of energy floating up from the ground. But his hood is drawn here, and his left arm is flesh and blood. And we get G’raha with the final words of the trailer.
“They shall ever be your strenth(mutes the “g”)…
“…and your COMfort.”
Force/dramatic zoom-in, and the image becomes the patch artwork image.
“FINAL FANTASY XIV PATCH 5.3 Reflections in CrystaL” (Not a typo)
“When all is said and done…I would ask a favor of you.”
<fade to white>
submitted by /u/Renathras
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https://www.youtube.com/watch?v=5jmALV5kDVw
If anyone has any amplifying details, feel free to add to it. I didn’t intend to go THIS in depth with this when I started it, I just got on a roll and so figured I’d pump out the whole thing.
Okay, let's break this down:
0:10 - 1) Crystal Tower, nice view all the way to the tip of it.
0:12 - Title Card (Disney Castle?? No wait, Crystal Tower. Gotcha!)
0:19 - 2) WoD running towards the Crystarium across Lakeland. The sky is cloudy with an almost sickly yellow pallor of clouds, and there seems to be a Starshower (this is prevalent throughout the trailer). Lakeland is pink/purple, but has a very gloomy, overcast, washed out look.
0:23 - 3) We see Il Mehg, with a similar sky to it. Some purple/black shadowy stuff, kind of like Calamity Ganon/Malice from Breath of the Wild. Some little bits of white (under where the blocks on the left side appear and then disappear) that looks kind of when your character gets the white/Umbral aspect aura in the Eden 7 fight (though they could also be like the ARR water sprite enemy?). You can see the angle of the shot is looking towards Lakeland as you can clearly see the Crystal Tower in the distance.
“Yours is a long road, my friend.”
0:27 - 4) Shot of the Scions, in the Crystarium on a balcony looking out. The sky has the ominous clouds which seem to have a very cool/dark blue cast. They’re watching the Starshower (which is very likely present in all areas at this moment in time, much like how the Eternal Daylight was at the start of ShB, or how in late 1.X, Dalamud could be seen from every zone in the game.)
0:29 - 5) Battle! A glowing white enemy is fighting the WoD, who (as a DRK for this trailer) uses a wide strike attacking him (sorry, DRK is one of the Jobs I haven’t leveled enough to be familiar with their abilities). The trees appear to be in Holminster Switch. They aren’t the forest of Rak Tika, but they also aren’t the purple, almost crystalline looking ones of Lakeland. The yellow pallor clouds are here as well. Right after that is a picture of what looks like a boss fight with a floating female figure. The group is in a party. This appears to be in Il Mehg, possibly near the Voeburt ruins. Alisaie is there, so this is likely the dungeon and the Trust fighting. This may be where the picture from the 5.3 website is coming from as well.
0:33 - 6) “Another Starshower.” Thank you, Catamomma. Love you, but I think that was obvious to everyone. XD This appears to be the shot from 0:27 (4) above.
0:34 - 7) Scene of Alphy whipping open his book. Fighting is likely to commence. The lighting here is…strange. It has a kind of washed out red/bronze/gold color scheme to it. (It looks like a similar effect to when the darkness washes out all color at the cutscene after the Hades fight, just here, it’s more white/gold. Maybe this is Elidibus’ power instead? I have no idea what that gold thing is to Alphy’s right. There appears to be some intricate pillar/light arrangement to his left/the direction he’s facing… Urianger joins with his Starglobe, the gold thing being the top of the archway of the door behind him.
0:35 - 8) On a brick/stone walkway/path/road somewhere, summoning circles like those before the Hades fight form. There are some little houses/huts in the background, though it’s a quick shot. It looks VAGUELY like the some of the ruins/forts around Lakeland, or perhaps somewhere in the Crystarium..?
0:36 - 9) The Trust again, seeing the WoL leading Alisaie and Ryne down a brick road in Il Mehg (you can see one of the pot men “statues” to the left fighting with a giant black…bug thing?
“Wait…is that…?” -Ryne
0:38 - 10) Big U-man, talking. We don’t hear his voice, though. Appears to be the scene from (4).
0:39 - 11) Il Megh. Yellow pallor sky, Starshower, Crystarium in the center over the mountains. There appears to be fighting, like something is drawing out darkness itself and the Fae have, once again, gone to war. As in the scene (9), you can see fighting between the Faeries’ creations/mutations (remember – they turned random people into those things) and the monsters. There appears to be an Ent/Tree man…thing, just chilling, looking at the camera go by.
0:41 - 12) “And, there may…come a day…” – Crystal Catboy takes up the role of narration. We see Lyna in probably the Crystarium (you can see the brick tiles and the gold/stone rings on the ground behind her), looking up toward the camera/sky.
0:42 - 13) “When you forget the faces –“ Crystal E with his hood down (of course) standing in his room in the tower. He’s turned to the side and looking at someone. He turns more towards the camera (slightly) and there’s a bright orange flare/flash like fire.
0:45 - 14) “…and voices…” WoD seems to be having a 1-on-1 heart to heart with a Paragon standing before him. Whether it’s a conversation or just looking at a shade/hologram, who knows. This appears to be in Amourot in the Tempest on one of the streets. You can see the trees and the buildings in the background, as well as some of the rock cliff to the left.
0:46 - 15) “…of those you have met along the way.” Alphy, WoL, and Alisaie fighting an enemy boss in that Trust dungeon. There’s a lot of flashing in the background, but it appears to be in Lakeland. You can see one of the purple crystal trees to the right and some of the ruins/fort walls to the left. When the light effect ends briefly, you can see Ryne is the other party member there, and they’re fighting a barbarian looking dude with a big sword (we’ll get back to him in a few secs.)
0:49 - 16) <Thancred /headpat Ryne> This is in the Crystarium. Might be before going off to do something dangerous, or perhaps the Scions preparing to return home..?
0:51 - 17) Barbarian king dude. This is probably his pre-fight mini-cutscene in the dungeon. <Insert “BA-BOOM!” sound effect and blur visual effect> + <que boss music> (OR they’ll just do one of those special dungeons where they don’t have special boss music and just have the overall them pounding out the whole time..? Who knows…) He’s definitely in Lakeland, and has glowing red WAR eyes. Inb4 new Job is Barbarian.

0:53 - 18) This appears to be an 8 man, though might be part of the Bozjan Front events. A large mechanical car/tank thing on wheels busts through a wall leaving an opening. There are a few dead/passed out/sleeping people on the ground, probably the group the party just defeated and the car thing breaking a hole in the wall is opening up the next part of the dungeon. There appear to be 8 player characters on the screen. As soon as the hole is broken open, they all charge for it. If you look close, you can see a banner to the left at 0:55 with the three overlapping diamonds of Garlemald. If you then pause at the later part of 0:56, you can get a bit of a look inside the facility. There’s something big in there. Whether it’s a machine or a mech is hard to tell at this angle. Has a couple orange circle rings on some slanted black and gray steel plates. Though if you then progress the image, it fades out almost instantly, being replaced with a building with little lit windows and a big door where the…whatever it was…was standing. NO IDEA what this means, though. At first I thought it might be part of the door itself – debris or something – that then fades out as moments after the effect to prevent the debris from being in the players way, but it seems to fade independently of the door debris, which can still clearly be seen at 0:57.
0:57 - 19) Floor ta- I mean…Dragoon! A glowy DRG flying out of the clouds. If you pause right when he appears, you can see he’s clearly dropping from the sky, as there’s a streak of Starshower in the bottom left. I don’t recognize his armor, either, but it has a similar feel to me to that Barbarian with the horns and fur bits. Very glowy. Reminds me (energy/light-wise) kind of like Thordain’s Knights of the Round. Lunging/thrusting his spear forward, it discharges light energy. 0:58 shows it striking the side of an airship that was below it, likely ripping out the side of the blimp part. 0:58 shows Ryne, Alis, and Alphy all on the ship, reeling as it lurches to the side. The yellow/gray clouds are in the background and you can see the ongoing Starshower.
0:59 - 20) “Excellent..!” -Mr Burns. Er, I mean, Jerkbert. (For those that didn’t do the healing questline, if you’ve done more than one role quest, you get to pick which of the four [five if you’ve done ALL four AND the bonus questlines] visitors you get in your Inn room. While the FIFTH is probably the canon, I still love how Lammit was pissed about Elidibus waring Ardbert’s body “like a bloody jerkin”. Hence, Jerkbert was born in my mind. Anyway, so it’s him. Then you see, talking (mouths moving simultaneously) over his shoulder is Elidibus. “…I had intended to speak with you alone.” His voice is echo-y and distorted, so this is probably happening in some kind of mind space.
1:03 - 21) Final Fantasy XIV: Breath of the Wild. Here we see the WoD climing a ladder. Also note the mechanical stuff on the landing above him has those same orange circles on it, and you can also see the white banner with three diamonds on the left. The sky is yellow/gray cloudy, and this appears to be in the fortress. A note on the sky here is that I don’t see any Starshower, so it might just be the dust/fire of the ongoing battle rising into the sky, like Ghimlit Dark. A note here is that the equipment/machine seems to maybe be an upgrade of the drill arm mechs from ARR’s Garlemald forces, and there’s lightning dropping on it. It’s not 100% clear, but it might be an open world fight and the WoD player character is just arriving to jump into a fight in progress. So this may be more Bozjan Front stuff.
1:04 – 22) WoD and party of what are probably other PCs fighting a flying boss creature. Looks like the same surrounding architecture – which (figured I should take a minute sooner or later) looks vaguely gothic with a slight steampunk feel with the metallic bits around. You can again see that banner here in the upper left/center, and as the camera rotates around the boss, on the right side of the screen (was behind the boss at the start of the shot)
1:06 - 23) “Having drawn your strength from such a cacophony of voices, can you truly be sure you still speak with your own?” -Y’shtola layin’ down the big brain questions. Her voice overlays several scenes in quick succession. You initially see her face somewhere, possibly the end of the Anamnesis Anyder dungeon, judging by the yellow and blue lighting, as well as the yellow and blue marble looking architecture in the background. Maybe this is her still talking to the hologram records, or perhaps she’s learned about the WoL’s situation and is talking to him. Or Elidibus. Or who knows. I would speculate this is where we left her at the end of 5.2, and we start by being summoned to go talk to her there in 5.3 to start the MSQ going and that’s where the (visual) scene of her there takes place. The quote, of course, may not take place there (SE tends to do that a lot in these trailers where you see someone and hear their voice saying something, but the voiced part is some other location/part of the story. So never rely on that TOO much…)
1:08 - 24) Little Au Ra girl looking up. Probably one of Daddy G’s kids from the Jenov- I mean, the WEAPON project. This is LIKELY a flashback OR her reliving some memory, as you can see a man with arms spread in front of her. It’s a little dark, but could be a specter of Giaus or Nael, or perhaps one of her other team members talking up the glory of things to come. Lots of arches in the back to give the impression of depth, and a toppled globe in the right corner. Dude/kid standing by a light on the left. Of note, right behind the man appears to be a writing desk with a light. So maybe she stumbled onto some pre-recorded message in someone’s old private office, or perhaps the leader of the team did and is giving her a pep talk. What is it with Garleans and spreading their arms dramatically when making grand speeches, anyway..? The door closes behind her ominously at 1:10, concurrently with Y’shtola saying “voices”.
1:11 - 25) WAR! Here we see one of the four legged things shooting. I kinda want it as a mount, not gonna lie… Lots of people running away from whatever it’s fighting. The helmets look vaguely Garlean, and I kinda want their cloaks/coats/armor. There appears to be a banner in the background (dark), but it has no visible markings.
1:13 - 26) Gaius slamming his fists down on a stone bannister/railing, or possibly desk. The first shot (kind of at a 45 showing him from his front/left) shows some kind of wooden tower in the background, possibly a watchtower or siege tower (like the ones people climb up the inside of), and a blue roofed structure with very small windows. The second angle (more from his left side) a stone tower in the background. The structure looks kind of like Ala Mhigan architecture.
1:14 - 27) This next sequence gave me Xenogears/Xenosaga vibes. Others have mentioned Gundum, Eva, etc. Point is, there’s a giant mech, and the WoD is going to be piloting it. It starts off showing two airships, the one in the top right looks like Cid’s Enterprise, carrying it to the battlefield suspended from wires. The sky is clear and there’s a sunray/lens flare. They cut it lose and you see the inside (this is the part that reminded me of the cockpit shots from Xenogears/saga) where the WoD is at the controls. There’s a holographic comm screen up with Cid’s face talking to him. This appears too be over an ocean/water somewhere, with islands and ocean clearly visible in the shot. The holographic control displays are light blue, and there’s some pink and red holographic streamers around the side, as well as red accent lights behind the WoL’s chair. OOutside shot of the mech flaring up/igniting the mech’s sword. The mech is largely blue/gray/orange body with white accents and ancillary armor plate bits, with light blue lighting, along with some Predator-looking dreads off the back that are also glowing that same light-blue with little metal plugs on the end of them. 0:17 is an ultra 1980s/90s mecha pre-battle attack pose…and it is every bit as glorious as it sounds. The mech flares a lighting effect to its helmet and emits an old-school mecha anime sound effect “shing!” sound as it does so.
1:19 - 28) Au Ra member of Gaius’ orphan squad. Looking broody and/or angry (it’s kind of hard to tell with the Au Ra, since both are simultaneously their default emotions). He clenches his fist as the music’s lyrics start to ramp up.
1:21 - 29) Quick shot of the mech dodging to the left and slashing with the sword. It appears from the camera angle and follow that this is an actual event you’ll get to play, not a cutscene you’ll be watching. The mech is fighting a bigger mech that has a more organic, WEAPON feel to it. I should note here that the mech the WoL is in seems much more Gundam/Xeno. It has some biological aspects, but looks/feels like a metal construct, with hard angles and bright, specifically and discrete colored bits of its armor. The one it’s fighting has the more curved, biological/biotech organic feel, like Ruby WEAPON did. Both Mechs seem to be fighting while hovering above the water on that ocean under an open sky. 1:23 shows the mech glowing red and putting out a lot of energy, like a Limit Break (CAN mechs Limit Break..??) or otherwise special action during the encounter.
1:25 - 30) Oh god! I’m only half-way through this thing and already to 30?? XD ARR WoL (WAR) riding a Chocobo takes flight out in La Noscea, looking towards Limsa in the background. You can see the bridge there. I don’t know La Noscea as well as I should (healer main, you can guess what City-State I started this game from back in 2.X…) This is the quick clip to show us that, YES, flying is now available in ARR zones!
1:28 - 31) “No. I won’t let you go alone. Not this time.” -G’raha putting his foot down. This scene is in the Crystarium, POSSIBLY in G’raha’s usual digs/the portal room, but I doubt that. Because he walks by the WoD then looks back over his shoulder (when he says “Not this time”) and you can see an open space with blue crystal floor with gold design lines and some spires in the background. It doesn’t have the circles on the floor representing the Source/Shards that G’raha’s room does. There are also a number of glowing beings. I count 8 of them. They are of various heights and have various weapons. They’re SO glowy, it’s hard to see a lot of them. The one just to G’raha’s left appears to be a PLD with sword and shield. The one on the far right seems to be a SAM by the stance he’s holding his sword. The short one in the distance to his left has a hat with a feather, and so is PROBABLY a BRD. A part of me wants to think that these are all perverted/corrupted “Light” versions of the WoL’s past incarnations. Or, perhaps all of the ones we’ve seen in the various trailers/the marque classes of the games. But there’s really no way to be certain. Thus far, we’ve had (not counting 1.0’s ARC); 2.0 (WAR, PLD, WHM, BLM, BRD), 3.0 (DRG), 4.0 (MNK, SAM). This would potentially be 8. I’m not SURE that’s what they’re doing, but we’ve already seen a WAR (the “Barbarian King”) and DRG earlier. So it could be that these are the “Warriors of Light” that Elidibus means to pit against the WoD. The one on the left has a green robe and sandals, and almost makes me think of a SMN for some reason. But I can’t tell what weapon that one is using. Try as I might, I can’t tease any more details out of that image, even playing it forward slowly as it fades to black, hoping with less glow I could make out a few more details (I could not…)
1:31 - 32) Did someone say Neir?! We see the Dwarven twins, the WoD, and 2P (back on her feet) facing something and looking forward, with the WoD looking over his shoulder as 2P steps up. This appears to be in the cave system or the Dwarf village, judging by the background lighting and rocks. 1:33 shows a shot from behind 2P as she takes up a challenging stance. On the rock/cliff edge before her are several figures. My limited experience with NeiR is watching a (fantastic, btw) Let’s Play of Getsalt, but I’m led to believe by comments that these may be the Yorha members from the space station…? So 2B/P and 9S’s allies. 2P doesn’t exactly appear to be greeting them warmly and inviting them to dinner, though. Their black garb contrasts openly with her white.
1:33 - 33) More in the same stuff, this appears to be some fighting in the new 24 man. There’s a desert in the background and a lot of fallen debris. I DO know enough of Automata to know there was a space station or moon base. So maybe it’s fallen debris from the reentry of that? Though I’d expect the impact crater to be bigger…but it DID land in a sand ocean… There’s a lot of desert and mountain the background, and if you pause and look at the mountains, you can see the giant golem holding Mt. Gulg in the background. So this is probably either to the east or north of Kholusia, geographically. I’m going to say east/south-east because I want to (and the angle of the golem holding the mountain seems to be “facing” to the left, but at a narrower angle than in Kholusia, which would mean we’re seeing it more from the back/behind…), which would make this be taking place on the other side of the mountain to the east of the Dwarven village.
1:35 - 34) Players sliding down a circle thing like those big spinning bits on space stations in sci-fi where they don’t have artificial gravity. I have no idea exactly why, but this apparently has made NieR: Automata players giddy, so I guess it’s a happy thing for them. ^_^
1:38 - 35) Another shot from the desert with a large robot/boss rotating with what appear to be scanning/sensor lasers. They don’t SEEM to be doing damage to players, though there is a ground telegraph-looking orange field under the laser paths as it rotates around with them. This appears to be in the same location as (33) with the mountain, desert/sand, and debris in the background.
1:40 - 36) Several Flight Units strafe/carpet bomb the Dwarven town. Distraught Dwarves running everywhere, one doing the nervous dance flailing his arms. A brief shot of fighting a big, white mech indoors. The ticker on the top of the screen around the room says “Glory of Mankind YoRHa:”, and seems to repeat around the room. There’s also some circles on the display screens, the number “R030” on the left, and one of the little flying drone things that we have the minions of (and I desperately want a mount of ) to the left. This mech doesn’t look like the Robots we fought in the first NeiR raid, so this is probably a YoRHa construct?
1:44 - 37) Another fight, this one against a darker gray flying thing. This looks more like the first raid robot type things. The platform and background ironwork also speaks more to the “decrepit, post-industrial wasteland factory” vibe of the Copied Factory as well.
1:47 - 38) Another shot of the Dwarven town being strafed. A Dwarf with a brown (?!?!) beard drops to the ground and stands defiantly and dramatically. There are tank versions of the little frog-like robot mechs that you see around the Dwarven towns. Judging by the feel of the scene, he’s a champion/general ready to turn the tide of the battle and start the Dwarves fighting back.
[ASIDE: Perhaps this is what the deal will be with the Dwarven “Beast” Tribe crafter quests – rebuilding the Dwarven town after it was all beat up.]
1:49 - 39) We see the raid group fighting the enemy from before with the laser system. I also see at least two flying mechs hovering over the battlefield facing it. As the camera pans, you can see there are 4 of them total, on cardinals from it. Whether these will be allied with the players or our enemies… The wings/plats of the enemy fold in and it starts to go into the ground, as the four Flight Units seem to transform to bug out to avoid it going all Starburst (anyone? I know it’s an OOOOOooold movie…) on the party. Note also that there are 8 players here, not 24, by my count. While that could be a placeholder, it could also be one of those parts of the 24 mans where they split us into 3 separate parties.
1:52 - 40) PLD Ronso! Rocking the Relic shield Tenacity (and, presumably, the sword as well). Ronso GNB holds his hand up to tell his allies to stay their blades…or something. He holds his hand up and then waves it forward. Probably a fight goes on here and PLD drops in to help out, one-shooting (or kill stealing) an enemy, and the GNB is signaling to his peeps that they’re on the same side. This is likely part of the Relic storyline. At 1:55, we see the WoL in probably the same place, with someone from Garlond Ironworks behind him to the left side of the screen.
[ASIDE: 40 down…and less than a minute of video to goooo!!!]
1:56 - 41) We see another shot of the soldiers running in that Gothic-Steampunk sort of area. They seem to be wearing the same armo/uniforms as before, but from this angle it looks a lot more Garlean. Some aren’t wearing the green cloak bits, and the black and maroon is clearly visible. There’s also a clear Garlean barricade/bulwark in the background (with the glowing blue-green lights at the top). They seem to be retreating in front of something. A flying mech comes over and starts shooting from overhead at whatever they’re running from.
1:59 - 42) We see the female Au Ra with the Echo that can see into memories and live them again, in an rea of similar architecture in the background. She seems distressed/worried about something.
2:01 - 43) “The joys you have known…” -From here on, G’raha narrates. This appears to be around the Crystarium. There’s a large crystal in the background, and when you see the wider shot (just before the scene changes – though I know you’re all more focusing on the action taking place) you can see the wooden ground with the metal runners. You can also see a small crystal hut/yurt in the background on the right. So, let’s talk about the scene:
Jerkbert is walking up to/by G’Raha in slow motion. G’Raha’s head tracks him and Jerkbert’s tracks back in kind. Then Jerkbert has a close up of his face. He doesn’t even smirk with satisfaction. He just moves in. G’Raha reacts, but too slowly. I should note his left arm here is glowing crystal/blue, though the hand still seems to be flesh. Jerkbert delivers a literal and figurative gutpunch to G’Raha’s left abdomen/stomach, with a shot/streak of purple/black energy lancing out and through him. The wide shot doesn’t SEEM to show a hole, necessarily, but it clearly did some damage and G’Raha reacts like he was just punched in the gut (as well as all the Crystal Catboy fans out there, collectively clutching their tissue boxes. T_T
2:03 - 44) We see something…this one probably was easy to miss, as I didn’t notice this until freezing the frame to describe the image to you. So you notice the glowing figure running. Do you see where this is? It’s in Eulmore, on one of the outside balconies. You can clearly see the purple carpet, which Crystarium lacks. Look in the background before we talk about the scene: Aumorot. Also the Starshower. So from EULMORE, you can see Aumorot ABOVE THE WAVES with the Starshower falling on it. So either Aumorot has risen above the waves, or this is one CRAZY vision/illusion. Anyway, you can see the Scions on the balcony, along with random other denizens of (presumably) Eulmore. The figure has a sword and shield (so PLD?) and runs at the Scions. Thancred seems to sense him, and the lighting gets EVER SO SLIGHTLY DARKER as Thancred turns just in time to see the enemy rearing back with his sword. If you pause at 2:05 when he rears back, you can see the design of the blade is a scimitar, as you can see the curved leading edge and the slight, wave-like point/crest on the back side of the blade…just before he swings, presumably at Thancred.
2:05 - 45) Speaking of Joy, I refuse to level DNC out of protest, but I cannot deny there’s something damn SATISFYING about their L3 LB. Apparently, SE thinks so, too, as they have a DNC using the L3 LB on a boss. The scene is short and it’s hard to see much, but this appears to be in some kind of great hall. The background is mostly dark other than some lighting fixtures, but if I HAD to guess, I’d say this is inside of some large structure in that Gothic-Steampunk place we’ve seen several times before.
2:08 - 46) “The pain…you have felt…” here we see what appear to be Venat and his at least 12 companions. It’s very fuzzy and they’re looking down at you, so this could be a memory/flashback? It PROBABLY isn’t a hologram message, though it could be that, too. Perhaps Y’Shtola found it and (as I speculated much earlier) summons us back to Anamnesis Anyder to watch a recording. Perhaps she learns, then, about the WoL’s own past. But this is all me throwing noodles at the wall.
2:10 - 47) Once again we see Amaurot and the Starshower. Looking on the left of the frame, you can see part of the land of the Kholusian shore (and also that the city is clearer, so you’re not seeing it through (as much) fog or underwater through diffuse lighting), so this is another shot of the city having risen above the ocean, and is probably connected to the scene of the Scions in Eulmore looking out at it in (44). If not the same scene, it’s at least the same THING.
2:11 - 48) “The prayers you have whispered [and oft/not said?]…” I can’t QUITE make out the part in the brackets. We see the WoL here, or Jerkbert – it’s very clearly WAR with the greataxe weapon and the ARR WAR armor. He’s surrounded by columns of light, just like the WoD in the Hades fight. He floats up slowly. The exact location isn’t clear, but the background appears to be Crystarium/Crystal Tower.
2:14 - 49) WoD slashes at what is PROBABLY that modified drill mech from before. The Gothic-Steampunk architecture in the background. The mech appears to have a lion/Ronso face on the front of it, if you look close. Not sure if that means anything or not…
2:16 - 50) G’Raha, with crystal seeming to gush out of his chest like blood. He seems to be either working REALLY hard to channel some power, or he’s in pain…or anguish. Flakes of crystal are rising from his fingertips, and though it’s not EXACTLY clear from the angle, it appears his left hand may now be fully engulfed in crystal as well.
2:17 - 51) This is outside/out front of the Crystal Tower, as you can see the CT on the right side of the image if you pause the frame. This appears to be one of the summon columns forming in the sky and shooting its light down to the ground.
2:19 - 52) “COME! Warrior of Darkness! … LET US FINISH THIS!!”-Jerkbert/Elidibus Talk about hype! We see a n umber of light columns and those golden glowy figures materializing from them, floating in the air. HERE we can see their weapons a LOT better (at least several of them). I had to go 0.25x speed for this. So the first warrior has a bow (BRD), the second appears to have a greataxe (WAR), the third is a Lala in the WHM level 80 430 gear (WHM), a Lala with the feathered hat, though here appears to have a staff (so BLM, then?), greatsword wielder (DRK), twin daggers (NIN), and one with a book, so possibly SCH or SMN. That’s a count of only 7, though, so these MAY or MAY NOT be the same as the group earlier in (31). Also note, not that it’s important or anything, that their light columns are different colors. Blue/white, MAYBE slight hint of dark green(?) or part of the yellow/gold, yellow/white/gold (this might be the WHM’s blocking the WAR’s), dark blue/black (BLM), light blue, white/blue, white. Again, no idea if this has meaning or not. Since I have no idea who these shades are. WILD SPECULATION time, I might think that these are from the Shards or something and MAYBE their colors have something to do with the aspects of their Shards or the Calamities of their shards…but there’s zero way to know. Finally, we see Elidibus wearing Jerkbert, with is crest forming over his face and the quick/dramatic zoom in lines around the screen as if a boss fight is about to start. Judging by the background, this is in the Crystarium, or right out in front of it, possibly at or around the Dossal Gate, judging by the fact that the first teleport column appeared to be outside right in front/near the Crystal Tower.
2:24 - 53) A light blue glowing crystal fades into view and we see G’raha standing with his arms kind of around it as it hovers before him. The background behind him is dark, and there’s little blue flecks of energy floating up from the ground. But his hood is drawn here, and his left arm is flesh and blood. And we get G’raha with the final words of the trailer.
“They shall ever be your strenth(mutes the “g”)…
“…and your COMfort.”
Force/dramatic zoom-in, and the image becomes the patch artwork image.
“FINAL FANTASY XIV PATCH 5.3 Reflections in CrystaL” (Not a typo)
“When all is said and done…I would ask a favor of you.”
<fade to white>
submitted by /u/Renathras
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