SpaceForce™ Rogue Universe Update Released

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Updates to SpaceForce™ Rogue Universe have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

FIXES

  • fixed bug with text,shield and armor overlapping on wingman list
  • fixed wrong text displaying locked ship's distance (near lock rectangle)
  • fixed crash when matching a speed with a building or a turret
  • fixed bug where second tutorial stage was accidentally skipped
  • fixed bug where materials were illegal goods on pirate stations
  • fixed crash caused by mine destruction
  • fixed bug with clearing the lower right corner of the mini map
  • fixed some bugs with overlappig text in few localisations
  • fixed bug with volumetric fog, shader 3.0, HDR and star effect where half
    of the screen become white
  • fixed bug with makkinist huge armor and shield
  • added few CPU and GPU optimisations
  • added few missing effect files that can cause a crash
  • fixed bug with effect that stay in space after object destruction
  • fixed bug with time device and normal fire rate (player will now fire in normal
    rate while in time device mode)HUD now contains distance that tells you how far the closest enemy missle is
FEATURES



  • ship durability price is now 5% of ship full price
MODDING



  • added weapon heat time vars in GlobalData.cfg


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