Should Dark Arts Come Back In 6.0? If So, What Should The Skill Do?

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6.0 is coming this fall and I want to get this discussion going for DRK players new and old.

Should Dark Arts make a comeback in the next expansion?

I never had the chance to play HW or SB DRK. Only Shb. But man, from what I keep hearing, I missed out. On a lot. But regardless on the state of the job in older expansions, I firmly believe that Dark Arts SHOULD make a come back and replace Inner Release... I mean, Delirium as the job's staple skill.

But what should the new Dark Arts skill do though? Players, casual and hardcore, didn't really like spamming the skill over and over again. So perhaps something can be done to appease the masses? Perhaps have it cost blood gauge instead of MP? Maybe allow Dark Arts be used to open new combo routes for the job?

I'd love the skill to make a grand comeback in 6.0, but what can be done so that Dark Arts can appease everyone and prevent the massive "spam" backlash that occurred in Stormblood?

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