should 8.0 cut the harder content back in exchange for-

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In exchange for more robust casual and midcore content? a revamp of jobs and a revamp of the character creation, focus in on that much needed TLC of the gold saucer, improve gearing methods and work to making gear obsolete less often. Right now 70% of this games content is for casual to high end raiders, but the Rp'er in this game, or the limsa chatter gets absolutely nothing. and that's 80% of the playerbase at the end of the day!

would it not be better to put their needs first? and improve some of the lacking unfinished and basically undeveloped systems in the game..? and yes improving msq is part of all of this too

would you be in favour of 1 ultimate and less savages/exes/criterions/Chaotics if it meant more QOL in the foundations of the game? perhaps adding more things into it to discourage people from modding it

- just an edit here, this wouldnt be a forever thing. but 8.0 has a lot of work cut out for itself, and im not sure they have enough staff to design all this content, have it be high quality and improve the many plaguing issues with the game right now

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