Yet another PvP* game mode where you run around like a chicken with its head cut off before frantically running to middle only to frantically run away.
*PvP optional.
In all seriousness, there really should be a Team Deathmatch mode- or failing that- a simple land grab mode. I'm not sure what compels SE to consistently create PvP modes with PvE gimmicks but its getting old.
Take Seal Rock (Seize) but make the nodes permanent. Maybe switch around which one is an S rank or a B rank or allow some nodes to provide a passive buff (like the Oasis in CC) or something to that effect. I'd love to see environmental hazards incorporated into the game mode as well.
Just something- anything- instead of the current Frontline formula. I'm begging you SE.
Borderland Ruins landgrab mode where specific nodes give you an LB boost, damage boost, regen, or damage should would drastically improve the flow. Maybe even randomize which effects are active if any.
Continue reading...
*PvP optional.
In all seriousness, there really should be a Team Deathmatch mode- or failing that- a simple land grab mode. I'm not sure what compels SE to consistently create PvP modes with PvE gimmicks but its getting old.
Take Seal Rock (Seize) but make the nodes permanent. Maybe switch around which one is an S rank or a B rank or allow some nodes to provide a passive buff (like the Oasis in CC) or something to that effect. I'd love to see environmental hazards incorporated into the game mode as well.
Just something- anything- instead of the current Frontline formula. I'm begging you SE.
Borderland Ruins landgrab mode where specific nodes give you an LB boost, damage boost, regen, or damage should would drastically improve the flow. Maybe even randomize which effects are active if any.
Continue reading...