References
Wiki
BG Forums
Remnants Pass
To enter Salvage areas, you must have completed Treasures of Aht Urhgan Mission 17
Entry to Salvage requires the key item Remnants Permit. This key item can be bought from ZasshalAht Urhgan Whitegate in exchange for 1500 Assault Points. The Assault Points must come from a single Assault area (points from different areas cannot be combined). and be level 65 or higher. in
Sanction
Melee Class & BRD should get Regen Effect.
Mage Class should get Refresh Effect.
Inventory Space
Try and have atleast 5 free spaces for cells and other drops.
Medicines
Meds are extremely important please try and make sure you have what is needed. Otherwise you letting the team down.
Reraise:- Reraiser, Hi-Reraiser, Instant Reraise, Reraise Gorget, Reraise Hairpin, Reraise Earring.
Gorget, Hairpin & Earring rely on you needing certain cells to be able to use. It's best to atleast bring 2 of the other forms of Reraise.
The reraise available in chests in salvage last 5-15 mins so not really a good and they aren't always available either.
Echo Drops:- If you a mage class or a melee that relies on blinking then pleas emake sure you have 6+ of these.
White Mages usually don't get Magic unlocked to later in the run and MP is an ongoing issue when no Max Mp cells don't drop.
Available from AH & NPCs
Hi-Potion Tank:- Melee class should have a few Hi-Potions for emerganices. Now with chest added at start it not such a big deal but there will be a time when you healers won't have the MP to cure. They are cheap as chips to buy and also a common drop in assaults.
Same can be said for mages and bring a couple of Hi-Ethers for emerganices.
Area Specific Meds
Arrapago Remnants:-
Holy Water: Removes Curse Effect. Ghost type mobs are known to spam this and recast for cursna sucks.
Cell Drops
A person will call out who is to lot what cells each run. Please pay attension to this person and don't be so quick to pass cells till this person has called them out. Mistakes & losing cells hurts the run.
Armoury Crate Medicines
Some items will be reserved for certain jobs in certain areas. I will come back and touch up this area later.
Lotting
You decide what you want to lot for set wise and put this in seacom before entering.
You may choose to lot for different sets in different areas this choice is yours until it changes if ever.
All lv 15 gear is free lot regardless or what seacom you have set. The only time this rule doesn't apply is if a lv 15 piece drops from a NM.
You can only win 1 lv 25 or 35 piece per run.
People who are 2/3 on a certain item will get to lot the 3rd piece uncontested unless there is more then 1 person who is 2/3 on same item.
************************************
This is not the offical LS rules but is posted here for the people that have been doing salvage lately. I will add more to it later & typos.
Wiki
BG Forums
Remnants Pass
To enter Salvage areas, you must have completed Treasures of Aht Urhgan Mission 17
Entry to Salvage requires the key item Remnants Permit. This key item can be bought from ZasshalAht Urhgan Whitegate in exchange for 1500 Assault Points. The Assault Points must come from a single Assault area (points from different areas cannot be combined). and be level 65 or higher. in
Sanction
Melee Class & BRD should get Regen Effect.
Mage Class should get Refresh Effect.
Inventory Space
Try and have atleast 5 free spaces for cells and other drops.
Medicines
Meds are extremely important please try and make sure you have what is needed. Otherwise you letting the team down.
Reraise:- Reraiser, Hi-Reraiser, Instant Reraise, Reraise Gorget, Reraise Hairpin, Reraise Earring.
Gorget, Hairpin & Earring rely on you needing certain cells to be able to use. It's best to atleast bring 2 of the other forms of Reraise.
The reraise available in chests in salvage last 5-15 mins so not really a good and they aren't always available either.
Echo Drops:- If you a mage class or a melee that relies on blinking then pleas emake sure you have 6+ of these.
White Mages usually don't get Magic unlocked to later in the run and MP is an ongoing issue when no Max Mp cells don't drop.
Available from AH & NPCs
Hi-Potion Tank:- Melee class should have a few Hi-Potions for emerganices. Now with chest added at start it not such a big deal but there will be a time when you healers won't have the MP to cure. They are cheap as chips to buy and also a common drop in assaults.
Same can be said for mages and bring a couple of Hi-Ethers for emerganices.
Area Specific Meds
Arrapago Remnants:-
Holy Water: Removes Curse Effect. Ghost type mobs are known to spam this and recast for cursna sucks.
Cell Drops
A person will call out who is to lot what cells each run. Please pay attension to this person and don't be so quick to pass cells till this person has called them out. Mistakes & losing cells hurts the run.
Armoury Crate Medicines
Some items will be reserved for certain jobs in certain areas. I will come back and touch up this area later.
Lotting
You decide what you want to lot for set wise and put this in seacom before entering.
You may choose to lot for different sets in different areas this choice is yours until it changes if ever.
All lv 15 gear is free lot regardless or what seacom you have set. The only time this rule doesn't apply is if a lv 15 piece drops from a NM.
You can only win 1 lv 25 or 35 piece per run.
People who are 2/3 on a certain item will get to lot the 3rd piece uncontested unless there is more then 1 person who is 2/3 on same item.
************************************
This is not the offical LS rules but is posted here for the people that have been doing salvage lately. I will add more to it later & typos.
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