Rework Riase

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Raise is a doom spell for SMN and RDM and I believe this spell caused tons of balance issue for DPS jobs.

Here is my suggestion:
  • If someone died, it will have respawn timer, this timer will increase based on how much player died starting from 60s,120s,240s,can't be revived unless healers raise them.
  • Remove raise completely from DPS jobs and have some alternatives for SMN,RDM to reduce their respawn timers.
  • Remove death debuff for first 2 deaths at least.

Respawn timer will let players have room to recover and DPS jobs will not be doomed because of this feature

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