Hey SE. Who did you listen to when collecting feedback for BLM? Cause it sure wasn't BLM players. You decide to alienate every BLM main in the game MID EXPANSION and FURTHER FUNDAMENTALLY CHANGING HOW THE ROTATION HAS WORKED SINCE 2.0.
BLM will turn into the most brain dead, piss easy job with these changes. I don't need to perfectly time my slidecasts to save some movement abilities to squeeze the brief 0.5s of movement each cast. I don't need to think of when to refresh AF3. Playing Star Rail on auto-battle would be more challenging than the new BLM. Might as well go and actually play Subway Surfers while streaming Savage raids instead of just playing a video since I don't need to pay attention to anything I do on BLM. I don't need to plan ahead for anything anymore, the rotation just happens and I just press the movement button to get movement without any chance of punishment or loss of DPS. All of the nuances of playing BLM are just gone.
Fundamentally for most players, there's nothing wrong about BLM in its current state. It's a fully functioning job and flows nicely (except for the absolutely horrific state of AoE, double transpose rotation is still lmao. literally all you need to do with AoE is buff High Fire 2 so it doesn't do less damage than Flare in LITERALLY every single situation). It does lack the min-maxing you could do in Endwalker by having added Flare Star and removing UI MP ticks, but it works and hasn't needed major changes for 12 years, only minor tweaks here and there. Stormblood had possibly the biggest change to BLM after launch by making the rotation not as strict and increasing its horrific DPS it had. F4 from 3 to 2.8s (still how it is today), removing MP cost of Foul, reducing MP cost of F1 to match F4.
So WHO THE HELL ASKED FOR ALL THIS? NO ONE. YOU'RE HALLUCINATING.
DO NOT CHANGE ANYTHING ABOUT BLM FOR THE REST OF THE EXPANSION IF THIS IS WHAT YOU THINK NEEDS CHANGING.
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BLM will turn into the most brain dead, piss easy job with these changes. I don't need to perfectly time my slidecasts to save some movement abilities to squeeze the brief 0.5s of movement each cast. I don't need to think of when to refresh AF3. Playing Star Rail on auto-battle would be more challenging than the new BLM. Might as well go and actually play Subway Surfers while streaming Savage raids instead of just playing a video since I don't need to pay attention to anything I do on BLM. I don't need to plan ahead for anything anymore, the rotation just happens and I just press the movement button to get movement without any chance of punishment or loss of DPS. All of the nuances of playing BLM are just gone.
Fundamentally for most players, there's nothing wrong about BLM in its current state. It's a fully functioning job and flows nicely (except for the absolutely horrific state of AoE, double transpose rotation is still lmao. literally all you need to do with AoE is buff High Fire 2 so it doesn't do less damage than Flare in LITERALLY every single situation). It does lack the min-maxing you could do in Endwalker by having added Flare Star and removing UI MP ticks, but it works and hasn't needed major changes for 12 years, only minor tweaks here and there. Stormblood had possibly the biggest change to BLM after launch by making the rotation not as strict and increasing its horrific DPS it had. F4 from 3 to 2.8s (still how it is today), removing MP cost of Foul, reducing MP cost of F1 to match F4.
So WHO THE HELL ASKED FOR ALL THIS? NO ONE. YOU'RE HALLUCINATING.
DO NOT CHANGE ANYTHING ABOUT BLM FOR THE REST OF THE EXPANSION IF THIS IS WHAT YOU THINK NEEDS CHANGING.
Continue reading...