When Endwalker was first teased, Sage immediately captivated me with its visual design and initial promises of a healer made in response to the feedback from players wanting more DPS tools. Yet Sage's conservative approach to that identity has left it sitting in Scholar's shadow, and I want to continue expressing my feedback on the job and my hope for its future (despite my increasingly waning hope for the future of this game in general).
The Problems with Sage
Solutions
To tackle both sides of Sage's issues, consider a rework to Philosophia... Since "Pankardia" could be introduced much earlier, you could have Philosophia function similiarly to an Enshroud/Reawaken type effect that gives you a faster set of attacks, and adds another layer of Kardia healing during the duration of that attack string. The healing can also be converted to layered barriers through the new Addersgall action, allowing you to take advantage of the support better even if the party is healthy.
Final Thoughts
For me, Sage is a job where I really want to look and feel cool and stylish. It takes visual inspiration from sources like Gundam, but I do not feel cool, flashy, or heroic when playing as a Sage. Instead I feel slow, basic, and listless. Both because Sage fails to live up to the expectations of a proper DPS oriented healer, and also that the healing I do doesn't capture the thematic qualities that are supposed to set Sage apart. It's time this changes, and while I'm doubtful it will, all I can do is continue to put my feedback out there in a desperate effort to see Sage live up to the fantasy it deserves.
Continue reading...
The Problems with Sage
- Sage's DPS is as shallow and miserable as every other healer's DPS.
- Kardia and Eukrasia feel like an afterthought.
- Sage copies too much from Scholar.
Solutions
- Redesign Sage's DPS playstyle to something fresh and new for healers.
- Make adjustments to Sage's healing that put more weight into Kardia and Eukrasia.
To tackle both sides of Sage's issues, consider a rework to Philosophia... Since "Pankardia" could be introduced much earlier, you could have Philosophia function similiarly to an Enshroud/Reawaken type effect that gives you a faster set of attacks, and adds another layer of Kardia healing during the duration of that attack string. The healing can also be converted to layered barriers through the new Addersgall action, allowing you to take advantage of the support better even if the party is healthy.
Final Thoughts
For me, Sage is a job where I really want to look and feel cool and stylish. It takes visual inspiration from sources like Gundam, but I do not feel cool, flashy, or heroic when playing as a Sage. Instead I feel slow, basic, and listless. Both because Sage fails to live up to the expectations of a proper DPS oriented healer, and also that the healing I do doesn't capture the thematic qualities that are supposed to set Sage apart. It's time this changes, and while I'm doubtful it will, all I can do is continue to put my feedback out there in a desperate effort to see Sage live up to the fantasy it deserves.
Continue reading...