This mostly applies to Savage / Ultimate fights, and while simple in concept, it would be a massive quality of live improvement.
We allow filtering for any number of things, and preventing people from joining who are not ready to prog a particular mechanic seems no different in theory than preventing people below a certain ilvl or those who haven't cleared a battle from joining.
We need something more granular than just "has / hasn't cleared" as the bar to hit for more challenging content, if we all want a reliable way to gauge battle readiness.
And we need a way to prevent people who are well-meaning but think erroneously that watching a video is a substitute for having done the content from joining parties when they are not ready to prog that particular mechanic.
Signed,
- A player who's seen enrage in M4S and watched the above happen too often T_T
Continue reading...
We allow filtering for any number of things, and preventing people from joining who are not ready to prog a particular mechanic seems no different in theory than preventing people below a certain ilvl or those who haven't cleared a battle from joining.
We need something more granular than just "has / hasn't cleared" as the bar to hit for more challenging content, if we all want a reliable way to gauge battle readiness.
And we need a way to prevent people who are well-meaning but think erroneously that watching a video is a substitute for having done the content from joining parties when they are not ready to prog that particular mechanic.
Signed,
- A player who's seen enrage in M4S and watched the above happen too often T_T
Continue reading...