Let's put the DT hate aside for a moment. I’m opening this topic to discuss some ideas that came to mind about how to improve the game with quality-of-life (QOL) updates. I know I’m not the only one who’s suggested things like this, but hey, I want to spark a discussion maybe I’m wrong on some of these takes.
The game does roll out QOL updates from time to time, but here’s a list of what I personally think would be great additions. Feel free to jump into the discussion and call me out if I’m off the mark. Here are my thoughts:
- Increase the price of class skips in the Mog Station by $1 and remove story skips entirely. Instead, allow players to skip the story only if the account has already completed it.
- Run larger, long-duration events, maybe with special maps. Reward players with glamour items and mounts instead of simple skip quests.
- Reduce the number of shop-exclusive items and add more in-game rewards for activities.
- Introduce secrets in the overworld to encourage exploration.
- Add rewards for all classes when running duties, similar to the tank mount reward. These could be class-specific gear, titles, or signature weapons for glamour (not necessarily mounts).
- Introduce a Duty Roulette level setting to avoid getting low-level dungeons like Sastasha when leveling at higher levels (e.g., level 96).
- Allow lower-level dungeons to scale up to your current level during the leveling process and create a roulette for it. You could also feature one expansion per week with increased EXP rates.
- Remove Ifrit, Titan, and Garuda from the leveling roulette.
- Finally add hats for Viera and Hrothgar.
- Create a "Collector’s Log" for special items, such as collecting all gear from Dungeon X. A potential reward could be unlocking that dungeon’s gear for all classes, either via company vendors or a new vendor with its own currency.
- Add more unlockable character customizations (new faces, horns, ears, tattoos, etc.).
- Include longer hairstyles.
- Unlockable crafting recipes from side quests (not just blue quests), possibly for glamour items.
- Offer different dungeon difficulties and reward players with extras, like a chance for Materia drops from monsters.
- Provide more Party Finder settings, like setting clear minimum or adding a "veteran" status after 10 kills, with a checkbox to set as requirement.
- Run events or special tasks (like the PvP-like pass) that allow players to earn very old shop items in-game, like years-old glamour or emotes.
- Reward players who tackle high-end content early.
- Create a special glamour set for the Mentor Roulette that looks like a "master" or similar.
Continue reading...
The game does roll out QOL updates from time to time, but here’s a list of what I personally think would be great additions. Feel free to jump into the discussion and call me out if I’m off the mark. Here are my thoughts:
- Increase the price of class skips in the Mog Station by $1 and remove story skips entirely. Instead, allow players to skip the story only if the account has already completed it.
- Run larger, long-duration events, maybe with special maps. Reward players with glamour items and mounts instead of simple skip quests.
- Reduce the number of shop-exclusive items and add more in-game rewards for activities.
- Introduce secrets in the overworld to encourage exploration.
- Add rewards for all classes when running duties, similar to the tank mount reward. These could be class-specific gear, titles, or signature weapons for glamour (not necessarily mounts).
- Introduce a Duty Roulette level setting to avoid getting low-level dungeons like Sastasha when leveling at higher levels (e.g., level 96).
- Allow lower-level dungeons to scale up to your current level during the leveling process and create a roulette for it. You could also feature one expansion per week with increased EXP rates.
- Remove Ifrit, Titan, and Garuda from the leveling roulette.
- Finally add hats for Viera and Hrothgar.
- Create a "Collector’s Log" for special items, such as collecting all gear from Dungeon X. A potential reward could be unlocking that dungeon’s gear for all classes, either via company vendors or a new vendor with its own currency.
- Add more unlockable character customizations (new faces, horns, ears, tattoos, etc.).
- Include longer hairstyles.
- Unlockable crafting recipes from side quests (not just blue quests), possibly for glamour items.
- Offer different dungeon difficulties and reward players with extras, like a chance for Materia drops from monsters.
- Provide more Party Finder settings, like setting clear minimum or adding a "veteran" status after 10 kills, with a checkbox to set as requirement.
- Run events or special tasks (like the PvP-like pass) that allow players to earn very old shop items in-game, like years-old glamour or emotes.
- Reward players who tackle high-end content early.
- Create a special glamour set for the Mentor Roulette that looks like a "master" or similar.
Continue reading...