Qol Gauges Updates

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I feel like a couple of the gauges to certain jobs need improving or extended.

The ones that I feel need looking at are;
-Mnk chakras, I think these need to be extended to allow 7/8 chakras, atm it is an all or nothing which is tied to rng to aquire which gets especially bad when under brotherhood.
-Dnc espirit, I think this should be extended to 120/130, again this resource is toed to rng, and you can generate it faster than you can use it at times. I don't think it is good design when you can be punished for getting too lucky.

These are the most egregious ones that I feel need to be looked at, if there are any others people feel need to be looked at freely discuss.

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