PvP Improvements.

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Hello

Please add the PvP Job guides (https://eu.finalfantasyxiv.com/jobguide/pvp/) to ingame, it's ass having to constantly tab around and find information on a job. Suggesting to swap classes and view it that way is no good, I dont have every class unlocked.

It's important that people can easily view information in-game and avoid having to leave the game to check an old-ass website.

Targetting circles (when you click a target, and an arrow appears above the head) is fine for PVE but for PvP there are so many targets - you've got a red circle, on a target with red names, and now with a red arrow above their head. In a sea of 10 players, this is impossible to discern who I've targetted quickly, in addition to tab targetting being dodgy. Same with friendlies, blue circle, blue name, blue arrow, in a sea of people its ass.

I would suggest that you let us customize at least the arrow above their head to have contrast.

As others have said, the new hit detection feels sharp and fast, but for some abilities such as Impalement and Eventide, it's beyond hard to actually target people properly when your slow af moving (impalement, no sprint and it has an activation delay) and your animation locked (Eventide, they can just rotate sideways and you'll never hit them).

I dont have any suggestions for this one frankly, just that it feels frustrating.

Thanks

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