I feel like since DT released there has been a huge problem on this forum of toxic casual players. The casual playerbase in this game tends to want the whole game catered to them and cause a fuss when they perceive something in the game that isn't. Examples include complaining ultimate content is taking too much dev time and axolotl mount needs savage completion among others.
Since DT these people are becoming out of control and we need to be careful what feedback the dev team are taking from this. If you read this forum then every duty would be tuned to very easy and the dungeons would be walking simulators.
You can spot these people easily by the amount of threads complaining that dungeons are too hard, story is bad, and complaining about the graphics update.
This part of the playerbase doesn't understand that Stormblood was the best expansion content and job balance wise, and the constant complaining at the time that it was bad is what led to the jobs being the way they are now. Stormblood job design was on the whole pretty peak, but the large amount of players complaining about the skill gap meant we have the job gameplay we do now. They complained about fantastic content like eureka and bozja and that's what led to the relics becoming a shop purchase.
You don't see much dissenting opinion on here because you get shot down and dog piled by the toxic casual brigade who will not accept that the majority of the playerbase is currently having a blast playing DT. Most of the people I know enjoyed the story and the ones that didn't enjoy it were able to give nuanced reasons why and not just "WUK LAMAT BAD LOL"
Please dont let this forum be representative of the playerbase as a whole. I hope yoshi p does not use this feedback to neuter the game even more,.
Continue reading...
Since DT these people are becoming out of control and we need to be careful what feedback the dev team are taking from this. If you read this forum then every duty would be tuned to very easy and the dungeons would be walking simulators.
You can spot these people easily by the amount of threads complaining that dungeons are too hard, story is bad, and complaining about the graphics update.
This part of the playerbase doesn't understand that Stormblood was the best expansion content and job balance wise, and the constant complaining at the time that it was bad is what led to the jobs being the way they are now. Stormblood job design was on the whole pretty peak, but the large amount of players complaining about the skill gap meant we have the job gameplay we do now. They complained about fantastic content like eureka and bozja and that's what led to the relics becoming a shop purchase.
You don't see much dissenting opinion on here because you get shot down and dog piled by the toxic casual brigade who will not accept that the majority of the playerbase is currently having a blast playing DT. Most of the people I know enjoyed the story and the ones that didn't enjoy it were able to give nuanced reasons why and not just "WUK LAMAT BAD LOL"
Please dont let this forum be representative of the playerbase as a whole. I hope yoshi p does not use this feedback to neuter the game even more,.
Continue reading...