Originally posted this in dungeons subforum but realized it's pretty dead:
If you know the dungeon and have an idea of what's coming and how much damage there will be dealt, there's imo no point in not rushing ahead and pulling more mobs as healer when tank keeps pulls small, especially when tank is geared to the point you barely need to heal. Me and many other healers/players are constantly calculating which move will lead to most dps while keeping everybody alive, and rushing/pulling ahead is sometimes the best move in that regard
I usually don't prepull even when I know I can without problems, except for some cases, like in those lvl 50/60/70 dungeons. Sometimes I literally have to use maybe 5 healing abilities (oGCD/GCD) throughout whole dungeon even when tank pulls wall to wall. They are an absolute joke to heal through and thus they are very boring as healer cause you're stuck spamming 1 dps ability all the time.
Yet several times I've heard tank or dps get mad and tell me to stop prepulling, even when they had ignored my request to pull more. Meanwhile tank proceeds to not go beyond 80% health without any healing. Why is prepulling considered rude/bad in this case? Everyone is completely overgeared to the point they may solo the entire dungeon.
I don't mind at all if tank wants to keep pulls small, but they should also not mind if I go pull mobs and bring them to the tank. They literally don't have to do anything except their aoe rotation, which they are doing anyway.
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edit: a reply that might be relevant to take into consideration
Quote:
Originally Posted by SamRF
As healer, it's not always efficiency that is your biggest concern, but rather boredom. It already tends to get kind of boring to be spamming 1 dps all the time and getting everything done without GCD's (most content nowadays). It's even worse when you barely even have to use oGCD's. Maybe people should keep in mind and have respect for the fact that when there's no healing needs, healers have literally nothing else to do beside spamming 1 dps button. They don't have an engaging dps rotation like tanks and dps.
Continue reading...
If you know the dungeon and have an idea of what's coming and how much damage there will be dealt, there's imo no point in not rushing ahead and pulling more mobs as healer when tank keeps pulls small, especially when tank is geared to the point you barely need to heal. Me and many other healers/players are constantly calculating which move will lead to most dps while keeping everybody alive, and rushing/pulling ahead is sometimes the best move in that regard
I usually don't prepull even when I know I can without problems, except for some cases, like in those lvl 50/60/70 dungeons. Sometimes I literally have to use maybe 5 healing abilities (oGCD/GCD) throughout whole dungeon even when tank pulls wall to wall. They are an absolute joke to heal through and thus they are very boring as healer cause you're stuck spamming 1 dps ability all the time.
Yet several times I've heard tank or dps get mad and tell me to stop prepulling, even when they had ignored my request to pull more. Meanwhile tank proceeds to not go beyond 80% health without any healing. Why is prepulling considered rude/bad in this case? Everyone is completely overgeared to the point they may solo the entire dungeon.
I don't mind at all if tank wants to keep pulls small, but they should also not mind if I go pull mobs and bring them to the tank. They literally don't have to do anything except their aoe rotation, which they are doing anyway.
----------
edit: a reply that might be relevant to take into consideration
Quote:
Originally Posted by SamRF
As healer, it's not always efficiency that is your biggest concern, but rather boredom. It already tends to get kind of boring to be spamming 1 dps all the time and getting everything done without GCD's (most content nowadays). It's even worse when you barely even have to use oGCD's. Maybe people should keep in mind and have respect for the fact that when there's no healing needs, healers have literally nothing else to do beside spamming 1 dps button. They don't have an engaging dps rotation like tanks and dps.
Continue reading...