First of all I'll just start by saying that monk feels great right now despite my misgivings with the games current job design philosophy. I only have a few minor grievances. The biggest of which is losing the increased chakra cap right when brotherhood ends. I presume the change to allow monks to store up to ten chakra during brotherhood was to eliminate the problem of over capping chakra therefore no chakra generated during brotherhood will go to waste. The problem is that while under the effects of brotherhood and in an full party the monk can generate a large amount of chakra in a very short amount of time. Monks can go from 1 chakra to beyond five within the span of one second. Presently, if you were to go beyond five chakra in the last second or two of brotherhood then anything beyond 5 will be lost if you couldn't get the weave in (without clipping your gcd of course.) I think that extending the chakra cap increase from brotherhood by about three to five seconds would not only feel a lot better but would be more in line with what the DT brotherhood change was trying to achieve.
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