I'll start by how things were, and how things are now.
During ARR, we had 3 dungeons per patch, and patches dropped around 3 months of each other.
In Heavensward, it went to 2 per patch. Same amount of time.
In Stormblood, it went to 1.5 (2 every even patch) -- It started to get a bit samey and boring, but I dealt with it.
Shadowbringers onwards (to today), it has been one single story dungeon per patch. The time between patches went to 4~ months.
I'll be blunt: Running the expert roulette on the daily has become a complete chore because its always the same dungeons. the same music. the same enemies. For 4-8 months. It's boring, and it didn't used to be like this.
That's probably the number one complaint I used to hear from casual friends since ShB dropped, and it more or less has stopped because they stopped playing the game entirely.
Personally, I do not mind the reused environment and music with a different touch, pattern, bosses, enemies.. I used to love seeing hm dungeons because it put a spin on past dungeons. It allowed us to see more than what we were allowed to see when we visited the first time. I think it was really cool, and it probably ensured it didn't take a lot of resources to begin with. All perfectly fine.
If patches are going to take more time than they used to, please don't let the dailies duties be the repeated nightmare they currently are, and give us back the variety in ex roulette. I used to log in just to do them daily because they were new and fresh, and wouldn't overstay their welcome due to the patch schedule, now I just want to never touch these dungeons ever again due to burnout. HM dungeons from Norvrandt would go so hard. Just think about it.
Thank you.
Continue reading...
During ARR, we had 3 dungeons per patch, and patches dropped around 3 months of each other.
In Heavensward, it went to 2 per patch. Same amount of time.
In Stormblood, it went to 1.5 (2 every even patch) -- It started to get a bit samey and boring, but I dealt with it.
Shadowbringers onwards (to today), it has been one single story dungeon per patch. The time between patches went to 4~ months.
I'll be blunt: Running the expert roulette on the daily has become a complete chore because its always the same dungeons. the same music. the same enemies. For 4-8 months. It's boring, and it didn't used to be like this.
That's probably the number one complaint I used to hear from casual friends since ShB dropped, and it more or less has stopped because they stopped playing the game entirely.
Personally, I do not mind the reused environment and music with a different touch, pattern, bosses, enemies.. I used to love seeing hm dungeons because it put a spin on past dungeons. It allowed us to see more than what we were allowed to see when we visited the first time. I think it was really cool, and it probably ensured it didn't take a lot of resources to begin with. All perfectly fine.
If patches are going to take more time than they used to, please don't let the dailies duties be the repeated nightmare they currently are, and give us back the variety in ex roulette. I used to log in just to do them daily because they were new and fresh, and wouldn't overstay their welcome due to the patch schedule, now I just want to never touch these dungeons ever again due to burnout. HM dungeons from Norvrandt would go so hard. Just think about it.
Thank you.
Continue reading...