I want to make my Voice heard in the Forums since its the place to do so.
I specifically made a account just for this Post.
Viper is the most active and fun Job i have played in FF14 since I startes playing in a Realm Reborn.
I do not wish to see it lose its busy Rotation and positionals since its what makes combat encounters fun and engaging to me. If the class is stripped from these Traits I feel like its not mich different from the other Melee Classes.
The Job takes a bit to learn which is moreso an issue with how the information of the rotation is conveyed to the player.
It also has not even been a week since the Job is available to the Public so there must be a adjusting time to its playstyle, same as it was for me.
Once the Job is understood it is a very rewarding experience that the game hasnt offered since a long time.
So please dont simplify the job already and give it a chance for players to learn its mechanics.
Thank you for reading and considering my points
Continue reading...
I specifically made a account just for this Post.
Viper is the most active and fun Job i have played in FF14 since I startes playing in a Realm Reborn.
I do not wish to see it lose its busy Rotation and positionals since its what makes combat encounters fun and engaging to me. If the class is stripped from these Traits I feel like its not mich different from the other Melee Classes.
The Job takes a bit to learn which is moreso an issue with how the information of the rotation is conveyed to the player.
It also has not even been a week since the Job is available to the Public so there must be a adjusting time to its playstyle, same as it was for me.
Once the Job is understood it is a very rewarding experience that the game hasnt offered since a long time.
So please dont simplify the job already and give it a chance for players to learn its mechanics.
Thank you for reading and considering my points
Continue reading...