Please Change Red Mage's Displacement so it is more useful

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Displacement is practically 100% useless currently because it puts you out of melee range, has significant animation lock, and deals equal damage to Engagement. This means that, for damage purposes, Engagement is objectively 100% better.

Displacement is also hard-pressed to find a great deal of use for movement because it deals damage, meaning that it is much more difficult to save it for specific mechanics, especially when all mechanics you could use it for you could also move out of normally, meaning if using Displacement for movement loses you a use of Engagement in buffs, it is almost certainly better to just move for mechanics normally.

Personally I love the flair of Displacement and thought it was very cool when Red Mage was first revealed.

Could we please either a) decouple it from engagement and make it not deal damage so that it can solely be used as a reliable movement tool or b) give it a small bit of additional potency so that players are encouraged (but not required) to take advantage of it to maximize their damage over Engagement

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