playing as MT PLD I noticed some skills that could be improved.
I divided my ideas into Major, those that I think should be improved and revised, Middle, preferable but not impacting, and minor, suggestions nothing more .
Major =>
1. Goring Blade => Weaponskill/Instant/60s Delivers an attack with a potency of 300. Additional Effect: Damage over time. Potency: 90. Duration: 30s.
2. Shield Bash => replaces Goring Blade in the combo and reduces damage taken by 5/10% for 21 sec instead of applying stun
3. Atonement => each combo with Royal Authority will apply a Sword Oath stack. At the third stack they can be used to launch it. 600 damage and recover MP (1500)
4. Confiteor => consume all Oath to be cast. With 50 base damage if used with 100 it increases the damage by 50%, as if it was used under Requiescat
5. Spirits Within => Delivers an attack with a potency of 220. Additional Effect: Restores MP. Additional Effect: Increases healing magic potency on self by 25% if current HP is at 50% or lower. Duration: 12s
Middle =>
1. Divine veil => it also applies the effect on themselves and/or there is no obligation to be healed to be triggered
Minor =>
1. Sheltron => When under Sheltron's effect, damage is dealt to the attacker each time damage is blocked
Bonus/Extra =>
1. better animation for Holy Spirit and Clemency
2. Intervention renamed to Holy Shield
what do you think? yes / no / maybe?
Continue reading...
I divided my ideas into Major, those that I think should be improved and revised, Middle, preferable but not impacting, and minor, suggestions nothing more .
Major =>
1. Goring Blade => Weaponskill/Instant/60s Delivers an attack with a potency of 300. Additional Effect: Damage over time. Potency: 90. Duration: 30s.
2. Shield Bash => replaces Goring Blade in the combo and reduces damage taken by 5/10% for 21 sec instead of applying stun
3. Atonement => each combo with Royal Authority will apply a Sword Oath stack. At the third stack they can be used to launch it. 600 damage and recover MP (1500)
4. Confiteor => consume all Oath to be cast. With 50 base damage if used with 100 it increases the damage by 50%, as if it was used under Requiescat
5. Spirits Within => Delivers an attack with a potency of 220. Additional Effect: Restores MP. Additional Effect: Increases healing magic potency on self by 25% if current HP is at 50% or lower. Duration: 12s
Middle =>
1. Divine veil => it also applies the effect on themselves and/or there is no obligation to be healed to be triggered
Minor =>
1. Sheltron => When under Sheltron's effect, damage is dealt to the attacker each time damage is blocked
Bonus/Extra =>
1. better animation for Holy Spirit and Clemency
2. Intervention renamed to Holy Shield
what do you think? yes / no / maybe?
Continue reading...