I've been really enjoying pictomancer since the expansion, it was the first magic DPS I leveled and as a big FF6 fan, I'm super glad it was added.
However, I've been trying to wrap my head around the general rotation flow of the job. It all seems right when comparing it to the others but motifs are so unique to the skill pool, it's hard to compare that to others.
Motifs force you out of combat for at least 5 seconds and locks you in place for almost 4 while it's casting. It's kinda wild and throws off the whole flow of battle for me.
It took me a bit more playing to think of what exactly is bothering me about it, there are charges to expend the muses which is what is supposed to limit the usage of an attack but on top, we have to use another ability to ready something with a charge?
I think that letting us spend 2 or 3 white paints to quick cast a motif would smooth things out nicely.
I'm always maxing out white paints since I can't find a good place to spend them, especially at 100 where you have many other attacks to run through. Having something better to spend them on instead of a weaker aoe attack sounds like more fun to me!
Continue reading...
However, I've been trying to wrap my head around the general rotation flow of the job. It all seems right when comparing it to the others but motifs are so unique to the skill pool, it's hard to compare that to others.
Motifs force you out of combat for at least 5 seconds and locks you in place for almost 4 while it's casting. It's kinda wild and throws off the whole flow of battle for me.
It took me a bit more playing to think of what exactly is bothering me about it, there are charges to expend the muses which is what is supposed to limit the usage of an attack but on top, we have to use another ability to ready something with a charge?
I think that letting us spend 2 or 3 white paints to quick cast a motif would smooth things out nicely.
I'm always maxing out white paints since I can't find a good place to spend them, especially at 100 where you have many other attacks to run through. Having something better to spend them on instead of a weaker aoe attack sounds like more fun to me!
Continue reading...