Penalty for Rage Quit

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Rage quitting is annoying and rude. When one uses the roulette, they know what they are signing up for. They know there's a possibility they could get the worst dungeon or raid imaginable.

It happens to all of us: the same dungeon, the same trial, the same raid over and over again, especially if you play multiple alts. It's the nature of the game.That's the risk one agrees to when they click that button.

There should be a new penalty for rage quitting. I propose the following:

The player who rage quits should not be able to get any other raid or dungeon until they complete what they rage quit from, even if they choose a different roulette.

For example: One gets CT and rage quits. If they try to do alliance raids again, they get CT again until they complete it. If they decide to do MSQ roulette instead, they get CT again. Guildhests, CT again. Until they complete CT, they get no other roulette. Now, they have a choice: Either finish what they started, or opt out forever.

I would say it's a fair penalty as opposed to leaving a raid without the ability to LB3, or leaving a dungeon party tankless or healerless for however long while the clock is ticking against them.

I've had many close calls where we finished a dungeon with only seconds to spare because we had a rage quitter and a tank or healer came along at just the right time.

It's time to hold people accountable for their actions. Don't want a specific dungeon? Then don't use the roulette. There are other people who are new or veteran helpers who don't deserve to have their precious time wasted because you can't put on your big boy/big girl pants.

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