Patch 5.1, The Good And The Bad

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This is just my opinion of course, but I would like to hear from others on what they think about the changes coming tomorrow.

DRG (4/10): DRG got some small damage buffs, and a nice QoL change with Blood of the Dragon. These changes feel a bit unnecessary to me, considering how strong DRG is right now anyways. I feel like DRG was probably the best balanced class of them all, but we'll see how everything balances out in the next couple weeks.

NIN (8/10): NIN is getting a massive rework, the class ping reliance seems to be dropping and the DPS gain from TA is getting nerfed, but the class looks to be getting some major personal DPS increases to compensate. This is probably the change I am the most excited about. My NIN is already at 80, and I'm looking forward to gearing it more.

MNK (2/10): MNK got a nerf to Mantra, which was definitely warranted, but then got an odd change to Anatman. I have toyed a bit with MNK, but will not likely be picking it up again for a while.

SAM: (7/10): SAM looks like it is finally getting the damage output it deserves, considering it has absolutely no utility. Looking forward to the changes and the new actions.

BRD: (5/10): Overall, I'm happy with the more party focused buffs that BRD is getting back. The class definitely does not feel like it has enough support; however, it is clear that Square is really scared to make it too strong, since they nerfed the personal damage to compensate.

MCN: (8/10): This is the second class I'm most excited about. The buffs the MCN look really good and are definitely needed so that it can take the high DPS, no support spot for ranged DPS

DNC: (9/10): A million people are leveling DNC right now in anticipation of the DPS buffs. They are getting massive buffs and it's a good thing too, because they were woefully underpowered. Get ready to see a lot of them in your parties.

SMN: No comment because I am not familiar enough with the class to make a judgement.

RDM: (7/10): This is another class that desperately needed some DPS buffs, and it looks like they are getting them. It's hard to tell if it will be enough, or if they will still be at the bottom of the barrel because of the utility tax that is always so heavy on the class.

BLM: (7/10): Nothing but a QoL increase here, and I like it. BLM is in arguably the best place it ever has been in the game's history. Don't mess up a good thing! I'm glad they didn't nerf BLM, and are choosing to elevate other DPS instead.


Patch Overall (7/10): I'm really pleased with the vast majority of the changes to DPS classes! Not everything is perfect and a couple of things are questionable, but I haven't been this excited about the game since 5.0 launched!

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