Paladin was already a popular / practical choice in StormBlood, and have been elevated insane heights in ShB.
-Party utility is still unmatched across all tanks, making them a de facto pick for high end content
-While their personal mitigation is among the lower end of tanks, they have an party utility option for almost any situation - making them a very reliable option for PUGs
-Their damage is second best for both bosses and packs, making their overall DPS capabilities the greatest of all tanks(Gunbreaker's AOE KIT is not great)
-Their burst window has the lowest CD, the highest duration(The only one that seems to account for high ping)is ranged, and can substitute attacks for massive heals(Instant +50% Clemency for a party member and %25 for yourself)
-They have one of, if not the most powerful clutch GCD skills in the game.
While the skill doesn't have much of a place for speed running, it can salvage a myriad of disadvanteous situations, and allow them to perform feats in the game that literally no other class can.
-They have the only invulnerability skill with no drawbacks or prerequisites.
Inferior to Holmang for high end content, but fantastic for PUGS.
Do you want engage high end content? Your group will want at least one Paladin.
Do you want to Solo Eureka efficiently? You'll want to go Paladin.
Do you want to Solo Heavenward Extreme Trials? You'll need to go Paladin.
Do you want to carry a Pug group that frankly aren:'t playing well? Paladin is possibly you're only option.
I love Paladin, but several months into ShadowBringers, it's clear one tank received more attention than the rest.
Continue reading...
-Party utility is still unmatched across all tanks, making them a de facto pick for high end content
-While their personal mitigation is among the lower end of tanks, they have an party utility option for almost any situation - making them a very reliable option for PUGs
-Their damage is second best for both bosses and packs, making their overall DPS capabilities the greatest of all tanks(Gunbreaker's AOE KIT is not great)
-Their burst window has the lowest CD, the highest duration(The only one that seems to account for high ping)is ranged, and can substitute attacks for massive heals(Instant +50% Clemency for a party member and %25 for yourself)
-They have one of, if not the most powerful clutch GCD skills in the game.
While the skill doesn't have much of a place for speed running, it can salvage a myriad of disadvanteous situations, and allow them to perform feats in the game that literally no other class can.
-They have the only invulnerability skill with no drawbacks or prerequisites.
Inferior to Holmang for high end content, but fantastic for PUGS.
Do you want engage high end content? Your group will want at least one Paladin.
Do you want to Solo Eureka efficiently? You'll want to go Paladin.
Do you want to Solo Heavenward Extreme Trials? You'll need to go Paladin.
Do you want to carry a Pug group that frankly aren:'t playing well? Paladin is possibly you're only option.
I love Paladin, but several months into ShadowBringers, it's clear one tank received more attention than the rest.
Continue reading...