Hello ~
Currently, when an enemy is targeted, the game prioritizes status effects you have inflicted by showing them before all others. Additionally, there is an option to only show effects you have inflicted. Neither of these, however, apply to the focus target HUD element.
Would it be possible to
a. Add the same priority system to the focus target, so that statuses inflicted by you appear first in the focus target HUD element
b. Possibly add an extra option to make it only status you inflict appear in focus target, but not the 'normal' targeting bar?
Continue reading...
Currently, when an enemy is targeted, the game prioritizes status effects you have inflicted by showing them before all others. Additionally, there is an option to only show effects you have inflicted. Neither of these, however, apply to the focus target HUD element.
Would it be possible to
a. Add the same priority system to the focus target, so that statuses inflicted by you appear first in the focus target HUD element
b. Possibly add an extra option to make it only status you inflict appear in focus target, but not the 'normal' targeting bar?
Continue reading...