I know this has been brought up a few times over the years with little fanfare but how can we get some proper eyes on this issue?
The issue is that the games allows you to click target using either the right or left mouse buttons, the issue is that most people use the right click button and hold to move their camera around, but if the game doesn't pick that up as a click and hold or you go to move your camera but decide not to fully commit, then you will probably re-target to whatever you mouse cursor is currently on (usually other party members).
This has been extremely frustrating since day 1. Is there any way we could get a configuration toggle that disables right click targeting functions? Every other function can stay bound to right click....we just need the option to disable specifically the targeting function bound to this button.
Continue reading...
The issue is that the games allows you to click target using either the right or left mouse buttons, the issue is that most people use the right click button and hold to move their camera around, but if the game doesn't pick that up as a click and hold or you go to move your camera but decide not to fully commit, then you will probably re-target to whatever you mouse cursor is currently on (usually other party members).
This has been extremely frustrating since day 1. Is there any way we could get a configuration toggle that disables right click targeting functions? Every other function can stay bound to right click....we just need the option to disable specifically the targeting function bound to this button.
Continue reading...