Open letter to our beloved Yoshi-P. As main healer, the burden of the new difficulty

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Desola Vael
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Zodiark

Objet : Open letter to Naoki Yoshida, regarding the increase in difficulty.

Dear Naoki Yoshida,

Allow me to pass a message on to you, from a white mage in distress.
The increase in difficulty we got with Dawntrail is not a bad thing. I personally like the effort made on this matter. Unfortunately… there’s a ‘but’. The difference between players is a lot more visible these days. Having most of the party not being hardcore players, or not having deep knowledge of the game (like which job has a reviving spell, that the invincibility frame at revival doesn’t prevent being pushed…), is enough to make the fight a living hell for healers.

I’ve gone through my worst times as a healer in raids « AAC Light-Heavyweight M2 » and « AAC Light-Heavyweight M3 ». Don’t get me wrong, I don’t want to lower the difficulty or to split players in groups according to their skill level.
From my experience on both these fights, it seems to me that a healer is not equipped to keep a whole 8 people team alive on its own, in « normal mode ».
When players continuously die because they can’t keey up, causing a snowball effect, I’m pushed to my limits… Limits that only E12S, which is the sole forth fight of a savage tier I did, pushed me to.

In these fights, a healer needs to keep an eye on mechanics and dodge/mitigate them, on his skills to always have in mind what’s available, on party members’ HPs and check they don’t have a malus, take their jobs into account when reviving to help in case of multiple deaths… When a player gets a vulnerability, beyond the one player affected, healers must be extra careful to avoid snowball effect.
When a healer gets a co-healer who doesn’t really know the fight, his mental burden increase almost exponentially.

I am sad to see that the increase in difficulty, and the learning curve coming with it, end up resting on the healers shoulders.
I am sad to reach a state close to burn out on my favourite video game and job.
I am sad to miss the skills to make everyone understand that it’s not an issue about players, but a complex one with multiple factors.

A great powers come with great responsibilities but today, as a healer, I am crushed by this very responsibility.

Regards,
Desola Vael

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