One Change For Drk: Darkside Increases Attack Speed Instead Of Damage

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It's all I really want.

Pros
  • Fast = fun.
  • Takes the best part of old Blood Weapon and gives it to DRK 24/7.
  • Perma-damage buff isn't all that interesting and can't be "felt" except through numbers.
  • Gives DRK an additional feature that would be unique to the other tanks (that don't have any attack speed buffs).
  • More GCDs = more mana from Soul Syphons and more blood from Souleaters.
  • I wanna go fast.
Cons
  • Attack speed has no effect on most (if not all) of DRK's oGCD skills in comparison to a damage buff (would it affect Salted Earth, though?).
  • Could make double weaving more difficult.
  • Additional mana generation could make burst rotations wonky? idk.

I miss old Blood Weapon...

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