Old Crow's Big List Of Possible Future Primals

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Basis: 14's use of series-staple summoned monsters (including eidolons, espers, aeons, etc) as their cast of god-like Primals has been mostly consistent throughout the game's life so far, even in Stormblood brought in a bunch of originals. That in mind, if we review past entries in the series, we might be able to find summoned monsters that might appear as primals in the future.

Note: While some superbosses like Omega and Shinryu have shown up as Primals or Primal-grade threats, I don't want to collect all of the boss/superboss enemies in the series in one list, so I'm going to stick with player-summonable monsters. I'm also going to shy away from summons that were more commonly monster types (Bomb, Sylph, Remora, etc) because the more interesting discussion is with the unique characters.

Note 2: Names in bold are past player-summonable monsters that have appeared in FFXIV, but not as primals.

FF3 -- All of the summoned monsters in FF3 have appeared as primals.

FF4 -- All of the unique summoned monsters in FF4 have appeared as primals, with two exceptions.

  • Asura -- Asura, the Queen of Eidolons alongside Leviathan, has only appeared in FF4's remakes and hasn't reappeared in any main sequence FF games. Ravana bears some similarities but is clearly a distinct character.
  • The Mist Dragon -- Shows up as the final boss of The Burn in Stormblood.

FF5 -- All of the summoned monsters who appeared in FF5 are accounted for, though these stand out:

  • Catoblepas -- Shows up as a boss in Halatali.
  • Golem -- Various monsters appear with the name "Golem" that often bear a resemblance to this summoned monster, but no unique primal has appeared with this name.
  • Syldra -- Showed up as a mount exclusive to the Collector's Edition of Stormblood.

FF6 -- Almost all of the Espers from FF6 can be accounted for, and while most have appeared as primals, many have also appeared as non-primal bosses.

  • Fenrir -- Shows up as the final boss in Snowcloak in the 2.4 MSQ.
  • Crusader/Jihad -- Noting for the record that the three figures that appear in the Crusader summon are the three Warring Triad statues, and thus align with the Warring Triad primals Sophia, Sephirot, and Zurvan.
  • Kirin -- A kirin mount is available after acquiring the Nightmare mounts from the Extreme Trials in ARR.
  • Phantom -- Phantom-like enemies appear in various places, making this a non-unique.
  • Ragnarok -- Ragnarok appears as the WAR Zodiac Weapon, and is also an area within the Binding Coil of Bahamut.
  • Raiden -- Raiden appears as a boss in the Baldesion Arsenal in Eureka.
  • Siren -- Siren is the final boss of Pharos Sirius in ARR 2.1.
  • Unicorn -- A unicorn mount is available for Conjurers of Lvl 30.
  • Zona Seeker -- Zona Seeker appeared as a Hunt Mark in ARR.
  • Quetzalli, Maduin and Valigarmanda are our three absentees.

FF7 -- All of the Summons from FF7 are accounted for, though the iterations of Bahamut (Neo Bahamut and Bahamut ZERO) don't appear.

  • Kjata (Kujata) -- Shows up as the "boss" of the MRD class questchain.
  • Typhon -- Shows up in the Hildibrand chain in 2.4.

FF8 -- Most of FF8s Guardian Forces appear in one form or another.

  • Cerberus -- Appears as one of the bosses in the World of Darkness in ARR.
  • Quetzalcoatl -- Appears as the final boss of Akadaemia Anyder.
  • The Brothers and Pandemona are our absentees in this case. There's a FATE in Eureka that references the Brothers, but that doesn't really do justice to Sacred & Minotaur. I checked to see if Pandemona had showed up as a general monster design, but couldn't find anything.
  • There's a temptation to include the non-player Griever because of its unique appearance, which recalls the Hrothgar and potentially Forgiven Reticence. The fact that Gunbreaker was introduced feels notable to bring up.

FF9

  • Ark -- If the Void Ark wasn't enough of a reference, the Cruise Chaser in the Alexander raid echoes many of Ark's unique elements.
  • Atomos -- Atomos was a raid encounter back in the Crystal Tower raid.

FF10

  • Valefor -- A boss named Valefor appears in Labyrinth of the Ancients, but visually and thematically bears no resemblance.
  • Ixion -- Appears as a Boss FATE and drops itself as a mount in Stormblood.
  • Yojimbo -- Appears as the boss of Kugane Castle in Stormblood.
  • Anima and the Magus Sisters are our absentees. Anima is really something that can fit just about anywhere given the uniqueness of her design, though the Magus Sisters are honestly who I would have expected to show up in Il Mheg.

FF11 -- All of 11's avatars show up 14, either as primals or as previously denoted.

FF12 -- Because of how many of 12's Espers were based partly on past FF final bosses rather than the traditional summoned monsters, it's a mixed bag which ones have appeared in 14. Given the lore connections between these Espers and the Ascians (the Espers are all diametrically opposed by the Scions of Light, where these Scions bear the names of the Ascians we know from 14) there's really a lot more analysis to be done here.

  • Belias -- Appears as the second boss of Ridorana Lighthouse.
  • Mateus -- Appears as the first boss of the Royal City of Rabanastre.
  • Shemhazai -- Shemhazai does not appear, but Rofocale, who apparently replaces her as the Sagittarius Lucavi, appears as the third boss of the Royal City of Rabanastre.
  • Hashmal -- Appears as the second boss of the Royal City of Rabanastre.
  • Cuchulainn --Appears as the third boss of the Void Ark.
  • Famfrit -- Appears as the first boss of Ridorana Lighthouse.
  • Ultima -- Appears as the final boss of Orbonne Monastery.
  • Zodiark -- To an extent it goes without saying, but Zodiark is the dark god of the Ascians. While he hasn't shown up directly in gameplay, he's clearly a major force within the lore.
  • Exodus -- Partially based on Exdeath from FF5, who is faced in Omega: Deltascape V4.0.
  • Chaos -- Partially based on Chaos from FF1, who is faced in Omega: Alphascape V1.0.
  • Zeromus, Adrammelech and Zalera are our three absentees from this group, though you could technically count Shemhazai in here as well since she was "replaced" by the unique design of Rofocale.

FF13 -- There's much more analysis to do about the Eidolons and the fal'Cie about where they all line up with the primals, but most of the Eidolons are accounted for in 14.

  • Hecatoncheir -- This name is used for a race of giants who mainly show up in Copperbell Mines. The unique design of Vanille's Eidolon hasn't been used, so far as I can tell.
  • Brynhildr is our standout takeaway from this group, with a unique design and flavor. I'm also instantly inventing the tale of a legendary Ishgardian warrior-woman who was barred from the Knights Twelve but turned out to be an unmitigated badass who became a Dragoon of Fire or something awesome.
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