Here is the proof from three random games i just had before making this thread
Most of times there is always one or few ninjas that are completely unstoppable in the FL and this is ridiculous, because after X amount of kills you get a damage bonus that keeps snowballing further and further.
Why is ninja broken, straight and forward:
Because he could dash in and out at any time he really wants, dash two time for 20 yalms making it 40 yalms, this is TOO MUCH.
A skilled ninja is IMPOSSIBLE to kill even for few people chasing him due to his double intercontinental dashes, it is ridiculous because someone who knows what to do could score stupid amount of kills without worrying about getting killed.
Ninjas are snowballing really hard because mobility is king and if you cant get caught you cant get killed, and this kind of mobility also helps them getting easy kills from someone running away from them, there is no way to escape from ninja.
Shukuchi should have ONE charge, two is too much considering how good role actions are for melee DPS for mobility already, two are OVERKILL, thank you.
Continue reading...
Most of times there is always one or few ninjas that are completely unstoppable in the FL and this is ridiculous, because after X amount of kills you get a damage bonus that keeps snowballing further and further.
Why is ninja broken, straight and forward:
Because he could dash in and out at any time he really wants, dash two time for 20 yalms making it 40 yalms, this is TOO MUCH.
A skilled ninja is IMPOSSIBLE to kill even for few people chasing him due to his double intercontinental dashes, it is ridiculous because someone who knows what to do could score stupid amount of kills without worrying about getting killed.
Ninjas are snowballing really hard because mobility is king and if you cant get caught you cant get killed, and this kind of mobility also helps them getting easy kills from someone running away from them, there is no way to escape from ninja.
Shukuchi should have ONE charge, two is too much considering how good role actions are for melee DPS for mobility already, two are OVERKILL, thank you.
Continue reading...