2 months into the game, around week in PvP - this is fact.
Now:
- Current point system is utter garbage, period. Please reconsider -25/+25 or other number which forces 50%+ winrate requirement to even climb. Reasoning:
With my current complete lack of skill and knowledge, I got promoted to Gold where I do not belong. Now I cannot queue or try to snipe good players already in match so I will not be the one who drag them down by my pure lack of experience. Like.... seriously, this system is solid slap into face of experienced players. More, as newbie, I feel like this is solid slap into my own face.
"boohoo, you got gold and you complain" - back off casuals, that's all.
You will say - but you will drop - ok fine and then against climb by stupid point system and again waste others time there. Player should stay in rank where his skillcap belong. PvE is already casual friendly, why does PvP support "sunday players" and people who don't want to learn and just need someone to carry them by spamming queue to get gold/plat? I have heard you don't even need 50% winrate to get plat, you just need luck to get carried there by spamming Q - this is pathetic as hell.
- Arenas in Feast - should be more of them, for some variety.
More comes later when I calm down and gather thoughts.
Continue reading...
Now:
- Current point system is utter garbage, period. Please reconsider -25/+25 or other number which forces 50%+ winrate requirement to even climb. Reasoning:
With my current complete lack of skill and knowledge, I got promoted to Gold where I do not belong. Now I cannot queue or try to snipe good players already in match so I will not be the one who drag them down by my pure lack of experience. Like.... seriously, this system is solid slap into face of experienced players. More, as newbie, I feel like this is solid slap into my own face.
"boohoo, you got gold and you complain" - back off casuals, that's all.
You will say - but you will drop - ok fine and then against climb by stupid point system and again waste others time there. Player should stay in rank where his skillcap belong. PvE is already casual friendly, why does PvP support "sunday players" and people who don't want to learn and just need someone to carry them by spamming queue to get gold/plat? I have heard you don't even need 50% winrate to get plat, you just need luck to get carried there by spamming Q - this is pathetic as hell.
- Arenas in Feast - should be more of them, for some variety.
More comes later when I calm down and gather thoughts.
Continue reading...