Necromancer Class

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Sorry for the rough layout, first time bringing my ideas to a forum.

Just a thought, but wouldn't a DPS class the focuses around resurrecting monsters killed in dungeons be cool? For trials and other one-fight/one-boss instances there could also be a monster save feature which allows you to summon monsters from OTHER dungeons you have saved in your 'shadow realm.' These monsters should be level synced if brought into lower level dungeons to avoid level boosting or unbalanced game play. The classes abilities would focus around summoning, buffing, healing/shielding, and activating abilities of the summoned monsters. By adding usable abilities for summoned monsters it also provides multiple methods of game play and a skill ceiling. The class can be very easy to use with monster save methods of one primary, heavy skill monster and a bunch of monsters with no or minimal skills to activate however, it could also provide individuals with a lot of practice the ability to activate a variety of skills from multiple monsters summoned. I personally love the idea behind necromancers who utilize defeated foes in battle and would love to see some kind of addition to FFXIV as a similar class.

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