tl;dr I would hope developers ever read this, but at this point it's just me venting my frustration with the game as it is currently developed.
With Dawntrail release I feel consistently betrayed as a customer. Expansion marketing promised a more lighthearted tone and I was very much excited for it, but those expectations were subverted in a way that was filled with tropes and blatant attempts to emulate shadowbringers. Exciting new abilities were so uniform it became a game between me and friend where I'd want him to guess which ability I unlocked. Saying "big finisher at the end of 2 minute cooldown" was almost always correct answer. Exploration zone was marketed as successor to Bozja and even here large scale duty subverted expectations by featuring mechanics like randomized entrance requirement, body checks and placeable tank buster areas which require coordination between the entire group and place it away from casual players.
As a customer and casual player I feel very dissatisfied with current state of this game, especially when there are so many on the market that are licensed cheaper and with no time limit on interaction.
Continue reading...
With Dawntrail release I feel consistently betrayed as a customer. Expansion marketing promised a more lighthearted tone and I was very much excited for it, but those expectations were subverted in a way that was filled with tropes and blatant attempts to emulate shadowbringers. Exciting new abilities were so uniform it became a game between me and friend where I'd want him to guess which ability I unlocked. Saying "big finisher at the end of 2 minute cooldown" was almost always correct answer. Exploration zone was marketed as successor to Bozja and even here large scale duty subverted expectations by featuring mechanics like randomized entrance requirement, body checks and placeable tank buster areas which require coordination between the entire group and place it away from casual players.
As a customer and casual player I feel very dissatisfied with current state of this game, especially when there are so many on the market that are licensed cheaper and with no time limit on interaction.
Continue reading...