I have noticed this especially on the American Data Centers, but during the MSQ scenarios they just pull everything and run to the next section and tough luck if you actually die, they just run off without you.
I don't think this is very conductive to gameplay as people do these for poetics/xp etc.
Is there a way we can make it so that you can't leave one area till said mobs are dispatched or something along those lines?
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I don't think this is very conductive to gameplay as people do these for poetics/xp etc.
Is there a way we can make it so that you can't leave one area till said mobs are dispatched or something along those lines?
Continue reading...