More stuff like the puzzles, please

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It was only a small thing, but the puzzle segment during MSQ was such a delightful breath of fresh air. After years of "Go to X, talk to Y, fight Z", it felt nice to do something that you had to like... Actually parse, instead of just following the instructions on screen.

Yeah, it was super simple, but I really enjoyed it, and I hope they do more stuff to break the monotony of the MSQ's quest design in the future. Puzzles are a good first example, and I'd love to see what else they might put out.

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