Monk - Quality Of Life Change

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Hi, first post here.

Ever since I started playing, I always found Monk to be very clunky and disappointing (why can't I use tornado kick more often???). I wholeheartedly agree with other posts on this forum asking for complete rework, but I don't expect a huge change until at least next expansion. So I thought about what could be tweaked to current Monk abilities to make it less dissatisfying and less clunky to play. I think small changes can be implemented mid-expansion so I put together some ideas and put it into an image.

https://imgur.com/gallery/pkAyBnM

These don't change the fundamental gameplay but do address some of the core issues (or at least what I think are the most dissatisfying things about the job), such as constant positional change, chakra overflow, tornado kick and six-sided star that barely get used, clunky opener with anatman, and perfect balance.

Please let me know if the link doesn't work. I just wanted to include some visuals instead of just walls of texts.

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