Mob hunt can be reworked(by not much work)

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I think they should make hunts easier and intuitive to engage like in other games rare monsters.
I find hunt trains to be pretty boring and annoying cuz I can't really do it when I feel like
and braindead but can't shut off my brain since I need to keep track of where we going next and tp/fly so I only do them on expansion release for materias.
So heres my idea to make hunt more fun and make it a content for everyone and become a great mid-core content(and hopefully stop those "theres nothing to do" forum posts)

Remove C,B rank cause they are boring and make A mob spawnable weekly by getting the mark from hunt board(like boss summoning items in some mmos) and you get a bonus reward if you're the one who summoned.
This way you can get the mark and shout "I'M SPAWNING A RANK" and ppl will come no need to go to discord server to see when the hunt veterans are doing hunt trains.
Problem with this system is that you could gather like 100 ppl and spawn 100 times and farm so they can put a limit of how many times you can get the reward a day.
Another problem is it could be hard to spawn the mob if so many ppl are doing it cuz obviously it should only spawn one at the time.
To fix this they can make it so you can get the bonus reward if you killed the specified mob while having a mark without spawning it your self(and mark will be consumed) but this part depends.

S rank's spawn should be announced via system message to every player in the same world and only be attackable few min after spawn also make them harder to kill(in terms of health) and their fight more engaging.

I think something like this can make hunts more fun and intuitive to engage and it will be something that ppl login for.
They could totaly put more rewards like rare mount or Kloe's Gold Certificate that drops directly from A or S ranks to spice it up.

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