Missed gameplay opportunities in DT MSQ (spoilers)

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Does anyone else feel they are leaning too much into cutscenes at the cost of player interaction?

For me that prime moment was just before the vanguard unlock. I couldn't help but think this should be a minigame where you use the aether cannon to shoot down the enemy aircraft.

It's a prime example to me because we know that minigame is possible. We've already had that minigame in SB when we had to blowgun dart some people. Or when the game returned in ShB when we had to shoot lala's in the head.

What other parts of DT do you think should of been a gameplay moment rather than a CS?

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