Making Jobs Spam The Same Move More Than Once Feels Boring

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So pre 5.x, jobs had relatively interesting rotations. It seems that in 5.0, the way they convey the evolution of jobs and the power we gain is that we simply get to use our most powerful skills repeatedly. This is cool for a few jobs but almost every job gets this at higher levels and it feels "samey:.

SAM has Midare Setsugekka, then in 5x they get a skill that lets them do it twice.
WAR has Inner Beast/Fell Cleave, and has a skill that lets them do it 5x in a row.
PLD's requiescat lets them use Holy Spirit 5x in a row for higher damage
DRG's Nastrond is used 3x during Life of the Dragon
BLM at higher levels can repeatedly Flare


I understand that psychologically, letting us use our signature special move more than once demonstrates that "oh yeah, our character has gotten stronger that they can use their ultimate move more now than before" but it's getting too predictable. In 6.0 are you going to just let WAR spam Fell Cleave 7x?, lower recast of Nastrond so we can fit 5 in a window? I'm hopeful that moving forward, they flesh jobs back out from all that they culled in 4.x and 5.x and stop the pattern we saw in 5.0 of seeing jobs use their strongest skills back-to-back to demonstrate power gain.

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