M6S new braindead quicksand strat

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quicksand_cacti.png


simple strat

basically each H1, H2 and party look at their assigned corners

if the cactus is in their corner they go to the assigned flee corner, if not they just run to their assigned corner

above is seen assigned as 1:flee corner 2:h1 3:party 4:h2

this shud make for waaaay less movement and thinking n i hope ppl enjoy :P

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