Longer patch cycles should mean longer housing demolition timers

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I loathe that SE holds many players subscription hostage; but if we're going to have a demolition timer isn't it reasonable to tie it to the release schedule of patches?

ie: if the major patch cycle is, on average, releasing every 16 weeks then the demolition timer should be at 16 weeks time.

Housing can be a very large time investment for many players. To have such a short demolition timer is nothing more than an insanely greedy ploy by SE to keep players subscribed when they aren't playing.

If SE believes so heavily in their product and content pipeline they should put their money with their mouth is and extended the standard demolition timer.

(or make instanced housing . . . or make apartments expandable on the inside to be the size of houses . . . or make housing so plentiful that it's not a problem to get a house . . .)

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