Level 92 Monk animation feels terrible

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Hello everyone,

I’ve been playing Monk since Arr and was really looking forward to the new abilities at level 92. However, I have to say, the animation for our new skill is terrible.

Here's why I think it's disappointing:

Lack of Fluidity: One of the things that makes playing Monk so enjoyable is the smooth and fluid animations that make you feel like a martial arts master. The new level 92 skill feels stiff and out of sync with the rest of our abilities (especially opo opo).
Visual Aesthetics: The visual effects are underwhelming. Compared to other classes' new skills, ours looks bland and lacks the "wow" factor.
Impact: When you use the skill, it doesn’t have that satisfying impact. The sound effects and visual cues don't give the impression that you’re dealing a powerful blow.

I know animation might not be the top priority for everyone, but for a class that relies so heavily on the feel of its combat, this is a significant letdown. I hope the devs take a look at this and consider making some adjustments to improve the animation.

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