Keeping Content Hard and Helping People Learn

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As someone who picked the game up before at Stormblood and then dropped it for awhile for various reasons and then came back in the middle of Endwalker seeing the changes made to the game was a little startling. I can honestly say the state of the game at the moment is lack luster to say the least. Changing the content to make it easier isn't the answer.

I am the trash tier player. I acknowledge this. I am the person you tell to "git gud scrub". I am the person the healer perpetually has to heal and curses under their breath repeatedly. I have had more concussions than any pro league anywhere would allow. Even the military doesn't want me back and they are the one who broke me. I have the reflexes of the 80 yr old person. I know this. I understand having anxiety or feeling the pressure to perform and not mess up in the dungeon in front of people.

The fix I have to this. A learner badge similar to like a sprout it just sits next to our names in dungeons that we can toggle on and off if we like and once we feel confident with the content. That way people understand the others are still learning the new and difficult content and give them grace or if they don't have the patience for it they can drop and someone else can take their place.

I usually have a small macro explaining that I suck and I am trying to learn the hard content. It's not anyone else's problem that I am a handicap. If they don't want to be in the party they leave and if the people are nice enough to stay, great!

The content shouldn't be dumbed down and turned into soggy milk toast for people because they don't want to try or because they are scared to try. I also know that there needs to space for people like myself that have limitations and need time to "git gud" with out having to out of their way their way to do party finder or grind with npcs or actively apologize in advance.

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