I understand over the 3 expansions the classes have evolved over time. But were the classes full potential spread out over 80 levels now instead of 50?
How did the classes look at level 50 in ARR compared to the classes at level 50 during SHB?
The reason I ask is that currently the classes now at level 50 appear very basic and simple to master. I couldn't imagine creating fun challenging content around such basic rotations and class mechanics.
Currently a lot of the classes dont get their class defining features till in the 60s or even 70s.
submitted by /u/POPUPSGAMING
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How did the classes look at level 50 in ARR compared to the classes at level 50 during SHB?
The reason I ask is that currently the classes now at level 50 appear very basic and simple to master. I couldn't imagine creating fun challenging content around such basic rotations and class mechanics.
Currently a lot of the classes dont get their class defining features till in the 60s or even 70s.
submitted by /u/POPUPSGAMING
[link] [comments]
Continue reading...